Kongbot In Love

Kongbot In Love

por HeynongMan
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Kongbot In Love

Avaliação:
2.4
Lançamento: June 03, 2016
Última atualização: June 03, 2016
Desenvolvedor: HeynongMan

Tags para Kongbot In Love

Descrição

Help Kongbot find the love of his life after she is stolen by a crow.

I forgot to reset the _x and _y coordinates of the stage in the final scene, so now you can't see it. If you're wondering what happens when you walk through the final door, you can see it by following this link:

http://www.fastswf.com/wxGc7iU

Como jogar

Arrow Keys to move, Up to jump and double jump, Down to go through doors, Space to restart a level if you're stuck. Collect hearts to open doors.

I forgot to reset the _x and _y coordinates of the stage in the final scene, so now you can't see it. If you're wondering what happens when you walk through the final door, you can see it by following this link:

http://www.fastswf.com/wxGc7iU

FAQ

O que é Kongbot in Love?

Kongbot in Love é um jogo de plataforma e quebra-cabeça desenvolvido por HeynongMan na Kongregate, onde você guia o Kongbot por fases desafiadoras.

Como jogar Kongbot in Love?

Em Kongbot in Love, você controla um robô e o ajuda a superar obstáculos e puzzles até chegar ao final de cada fase.

Quais são as principais características de Kongbot in Love?

Kongbot in Love traz vários níveis de plataforma, mecânicas de quebra-cabeça únicas e exige movimentos precisos e bom timing para ter sucesso.

Quem é o desenvolvedor de Kongbot in Love?

Kongbot in Love foi criado por HeynongMan e está disponível para jogar na plataforma de navegador Kongregate.

Kongbot in Love é single player ou multiplayer?

Kongbot in Love é um jogo de plataforma e quebra-cabeça para um jogador, focado em habilidade individual e resolução de problemas.

Comentários

0/1000
Brainstorm_Ent avatar

Brainstorm_Ent

Jun. 04, 2016

3
0

Great game! I'll rate 4/5! However, you need to change some things after the game jam is over... 1- An actual death sprite and amount of lives before death. 2- Instead of forcing the player object to the next block when standing on the edge of a block, one should actually be kept standing on the block. 3- Add some music! Otherwise, great, simple game.

ohsatgames avatar

ohsatgames

Jun. 04, 2016

2
0

Stupid penguins with their stupid ice cube machines...

I like the fluency of the gameflow (From cutscene to gameplay to hub world to stage without interruption). The collision detection needs some work though, it's a bit too easy to slip off platforms.

HeynongMan avatar

HeynongMan

Jun. 03, 2016

1
0

I forgot to reset the _x and _y coordinates of the stage in the final scene, so now you can't see it. If you're wondering what happens when you walk through the final door, you can see it by following this link: http://www.fastswf.com/wxGc7iU

Kasmilus avatar

Kasmilus

Jun. 05, 2016

1
0

That falling of the edges :( It can't work like that when you require precise jumping on platform, annoying thing! Apart from that, lovely game :D