Bubble Pop

Bubble Pop

por JoelEvans
Reportar um bug
Marcar jogo
Top
Mutilate-a-Doll 2
Top
SAS: Zombie Assault 4
Top
Kingdom Rush Frontiers
Top
Epic Battle Fantasy 5
Top
Kingdom Rush
Top
Epic Battle Fantasy 4
Top
The King's League: Odyssey
Top
Learn to Fly 2
Top
Retro Bowl
Top
UnpuzzleX
Top
Bloons TD 5
Top
Escape Game - Computer Office Escape
Top
Incremancer
Top
Fleeing the Complex
Top
The Enchanted Cave 2
Top
Swords and Souls
Top
Learn to Fly 3
Top
Bit Heroes
Top
Bloons Monkey City
🔥 Tendências
NGU IDLE
Loading ad...

Bubble Pop

Avaliação:
2.4
Lançamento: April 22, 2013
Última atualização: May 21, 2013
Desenvolvedor: JoelEvans

Tags para Bubble Pop

Descrição

So... many... bubbles...

This is my first flash game and it's not very good I know; I have yet to get in touch with my artistic self, but during the meantime feedback is extremely appreciated.

Just pop some bubbles and have some fun.

Como jogar

Mouse for everything (yay)

Comentários

0/1000
TacoRocco avatar

TacoRocco

Apr. 22, 2013

1
0

You should probably tell us somewhere in the game about how the ball stops moving. You need to mention that the ball slows down over time. The game isn't AMAZING, but it isn't bad either. Nice job for your first game.

TacoRocco avatar

TacoRocco

Apr. 22, 2013

1
0

Also, you should mention in the game what the different balls do. You need to tell us that hitting the red ball is not good.

JoelEvans
JoelEvans Desenvolvedor

I did consider it, but I thought that because of it's simplicity I had to have something for the player to figure out else they'd get bored too quickly. Thanks for the feedback.

Sonofthenorth avatar

Sonofthenorth

Apr. 22, 2013

2
0

It was kind of annoying when it slowed down that it took forever to stop. I couldn't stand how long it took for the level to end - maybe speed up the slowing.

JoelEvans
JoelEvans Desenvolvedor

It was hard trying to find what was too long and what was too short, I've slowed it down but not dramatically so I wouldn't have to reconfigure each level because they'd become too hard. If you think it's still a big problem then I will, thanks for the comment.

TacoRocco avatar

TacoRocco

Apr. 27, 2013

0
0

I feel like this game needs a way to rid of the effects of a red ball, or just change the red ball's effect to taking away a point rather than negating the whole level because I find it incredibly irritating that I cannot pass a level just because I hit a red ball. Level 13 is hard enough trying to get 10 balls, but trying not to hit a red ball makes it nearly impossible. The purple balls really need to count towards the total because they are pointless otherwise.

Sonofthenorth avatar

Sonofthenorth

Apr. 23, 2013

0
0

Yeah, it's just about perfect now - not too slow and not too fast. Great job! (A lot better than I could ever make...)

Top
Streamline
Top
rotaZion
🔄 Atualizado
Balloon Go Pop!
Top
The Fancy Pants Adventures
Top
Four Second Frenzy
Top
Chaos Faction
Top
Papa Louie: When Pizzas Attack! - Kongregate Version
Top
Dragon Fist 3: Age of the Warrior
Parachute Retrospect
Dog Eat Dog