Ghost Run

Ghost Run

por LiquidRain
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Ghost Run

Avaliação:
2.4
Lançamento: September 04, 2012
Última atualização: September 04, 2012
Desenvolvedor: LiquidRain

Tags para Ghost Run

Descrição

Run from the ghosts

Como jogar

Arrows to move, how much simpler can a game get

Comentários

0/1000
philsos avatar

philsos

Sep. 04, 2012

3
0

the ghosts sometimes go through the walls. other than that this is fantastic

LiquidRain
LiquidRain Desenvolvedor

Ghosts can go through walls can't they?

XavierLX avatar

XavierLX

Sep. 05, 2012

2
0

I like the idea of multiple floors, I wouldn't go as far as using random generated ones but I think a good start would be first level is 1 floor second level is 2 floors and so on. The jump ability might be nice but may make the game unbalanced. I would really work on your level creation first. If you have to jump to escape I would say thats more a crutch than solves a problem. Honestly on your level I would jut add one more hallway out of each of the corners maybe toward the middle (Horizontally speaking). Side not your ghosts look like glowing "DOTS" candy just something I noticed.

LiquidRain
LiquidRain Desenvolvedor

Thx for the feedback. This is a test level btw and is not a finished project

XavierLX avatar

XavierLX

Sep. 05, 2012

2
0

Nice game, Very neat, the level could be designed a little better since there are too many ways to get trapped with no possible outcome but to die if the ghosts are falling behind. I love that you put ramps to go onto the walls awesome idea.

LiquidRain
LiquidRain Desenvolvedor

I also have an idea for a super jump power(chargeable by dots) for jumping over things. I also have a solution for ghosts getting stuck(I just need more time in my life). I also plan to to make it multiple floors, with a different map on each floor. Combined with the portals I think it can be very powerful(maybe random generated maps if this game makes it far enough).

jaskij avatar

jaskij

Sep. 05, 2012

1
0

Nice game :)
Did you use Unity's path finding or is it your own?

LiquidRain
LiquidRain Desenvolvedor

I used A* combined with my own path finding script, I have the free version of unity.

sirjonygh avatar

sirjonygh

Sep. 04, 2012

1
0

Like it