NONDEVICER

NONDEVICER

por MNWS
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NONDEVICER

Avaliação:
3.5
Lançamento: February 09, 2013
Última atualização: February 10, 2013
Desenvolvedor: MNWS

Tags para NONDEVICER

Descrição

Um simples jogo de plataforma de mundo aberto ambientado em um mundo estranho.

Como jogar

Setas para mover. [ Z ] para pular. -. ESPAÇO para pausar. [ S ] para mutar. [ R ] para reiniciar no ponto salvo. ESC para pular diálogo. ENTER no mapa para teleportar para a sala onde encontrou o mapa pela primeira vez

Comentários

0/1000
CluelessWonder avatar

CluelessWonder

Feb. 13, 2013

18
0

New and Improved (?) version of the map: http://i47.tinypic.com/10okynr.jpg

CluelessWonder avatar

CluelessWonder

Feb. 12, 2013

14
0

Stitched together screenshots of everywhere I managed to get to in the game. Still missing 10 blocks, and didn't bother with the sidescroller part at the very top. Won't solve the puzzles for you, but should keep people from being so abysmally lost all the time: http://i45.tinypic.com/fus2yw.jpg

MNWS
MNWS Desenvolvedor

That is so cool!

lmyyyks avatar

lmyyyks

Feb. 11, 2013

12
0

I think it would be better if there are labels showing where you've discovered a gem and collected one. 27 out of 30 so far. Can't recall whether I've missed any I have seen. around 20 rooms not discovered yet. hate all the tracking back. only 1 fast-travel point is definitely not enough.

And I've found that "gotta quit this f**king circus" room, just an easter egg?

RedeemedWahrior avatar

RedeemedWahrior

Feb. 10, 2013

39
4

Do you know what the worst trap in the game is? its not spikes, its not rooms with warped physics, its not even the crazy babbling of wise men.. It's when you fall from a high place onto a savepoint before you can hit the reset button, forcing you to waste another 10 minutes finding your way back up X_x.

Kukironosuke avatar

Kukironosuke

Feb. 09, 2013

35
4

im stuck in hell =<

MNWS
MNWS Desenvolvedor

Some good advice for beating hell is to try all possible exits in each screen and to check your map frequently.