Days of Monsters
por MostroGames
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Days of Monsters
Tags para Days of Monsters
Descrição
There are days of joy, days of sorrow... and Days of Monsters!
As every evil genius knows, there's no better way to conquer the world than breeding giant monsters.
Customize your own monster, send it to destroy and loot a city.
Buy upgrades to fight back the military resistance and to ensure a total devastation.
Como jogar
Aim with your mouse and use Q, W, E, R, T, Y keys for special actions (you can also use 1, 2, 3, 4, 5, 6 keys for actions).
Spacebar to flip.
Collect skulls to charge your monster's energy.
Atualizações do desenvolvedor
We have added Kongregate’s API to record your scores, thanks to our sponsor (MoFunZone) for allowing us to do that.
FAQ
O que é Days of Monsters?
Days of Monsters é um jogo de ação gratuito para navegador desenvolvido pela MostroGames onde você controla monstros gigantes para destruir cidades ao redor do mundo.
Como jogar Days of Monsters?
Em Days of Monsters, você controla diferentes monstros e usa suas habilidades únicas para destruir prédios, derrotar forças militares e causar caos enquanto avança por vários níveis.
Quais sistemas de progressão existem em Days of Monsters?
Days of Monsters possui um sistema de upgrades onde você pode gastar pontos ganhos com destruição para melhorar as habilidades do monstro, desbloquear novos ataques e personalizar seu monstro.
Quais são os principais recursos de Days of Monsters?
Os destaques incluem múltiplos monstros jogáveis, cidades variadas para destruir, habilidades e ataques aprimoráveis e um sistema de progressão baseado em pontuação.
Posso jogar Days of Monsters offline ou com outras pessoas?
Days of Monsters é um jogo para um jogador jogado no navegador e não oferece recursos multijogador ou progresso offline.
Comentários
Rallik
Aug. 12, 2018
Hot new game from 2011.
Samsquantsh
Jan. 09, 2013
I've never seen a flash game on Kong - in I dont know how many years - that has a memory leak, but this game very definitely does. Each level you play adds on to the memory usage of the Flash plugin by 5megs or so, and after like 20 levels it really starts to show which is why everyones becoming so laggy. Dev should definitely check this out cause this is a really great concept and a just plain cool creative idea for a game, but theres def issues here somewhere that need checked out.
Vizuna
Jun. 24, 2011
Whew just got the hard badge. Here's some tips. For the collecting skulls missions, equip high health low strength parts. You don't want to kill the buildings too fast because they produce humans and you want to last longer so that you can collect more skulls. For those missions that require you to destroy everything, get Cyclops Eye (for anti air) and Caterpillar tracks (for fast movement). Also get power paws to destroy stuff faster. For mecha missions, get chicken wings for tornado or cyborg head for incinerator. Don't expect to outrun the mechas. For the very last mission, get polished horns for ram charge and spam power all you've got. Drive the mecha to a corner and use ram charge so you hit him twice with the rebound. Hope this will help.
Orgasmasher5000
Dec. 23, 2011
if there is a level that really is worth playing again and again to get money, it is Beijing. you get 15 million even when you lose!
stedmc
Jun. 25, 2011
Nice game but a few annoying details. You should be able to see the stats of the individual items in the workshop area and a few other stats for speed of movement etc. would be nice. The next level button is pointless without being able to see the info for the next level and the transition screens back and forth are too long and get annoying very fast. A progress bar for the medals would be pretty useful as well as the destructometer. Apart from that, pretty good.