Gravity Thruster
por PenryP
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Gravity Thruster
Tags para Gravity Thruster
Descrição
Ajude sua nave a escapar do campo gravitacional em Gravity Thruster. Antes de sair para o espaço, aprenda a controlar sua nave no percurso de obstáculos. Você voará em um campo gravitacional, então terá que acelerar com uma mão e pilotar com a outra. Aprenda a usar o raio trator para carregar orbes com você, movendo-os até seus objetivos para liberar o portal de saída e sair de cada fase. Cuidado com blocos e outros obstáculos, não bata no chão e fique atento às torres automáticas. Não esqueça que você pode atirar de volta nos obstáculos e armas que quiser remover. Para liberar o próximo nível, complete as tarefas e leve sua nave ao portal sem sofrer muitos danos. Editor de Fases: Crie e salve até 5 fases únicas suas.
Como jogar
Instruções: As instruções animadas dentro do jogo vão te guiar. O objetivo de cada fase é pilotar sua nave até o portal de saída. Caixas e torres automáticas podem bloquear o caminho e precisam ser destruídas! Orbes precisam ser pegos com o raio trator da nave e colocados, soltos ou lançados corretamente em cada pedestal vazio do nível para ativar a saída. Controles: As instruções animadas dentro do jogo explicam os controles. Use o mouse para direcionar sua nave, botão do mouse ou E para atirar. Use seta para cima ou W para ativar o propulsor e avançar. Use Espaço ou Q para ativar/desativar o raio trator.
Comentários
rut_1
Apr. 10, 2013
I was really liking this game until I tried to pick up the orb object with my tractor beam by pressing space on level 2. The beam appeared, but no matter how hard I tried, I couldn't left the orb. And I like the music. So I will reserve rating until that is fixed. If it was, I sense a 4* star game or better here!
You need to let go of the space bar to lock the beam. it'll lock at it's current length and let you carry the orb away. On later levels you'll need to use a variety of long and short beams at different stages to be able to complete harder tasks.
Koitenshin
Apr. 10, 2013
I think the mouse controls are detrimental to the objective. WASD controls would help a lot more than "Fly to mouse cursor"
Thanks for the feedback - when you make it past level 2, you should be able to see how beneficial the mouse aiming control method is when the levels become tighter and more complex. There are many games with WASD and arrows to control direction and rotation - perhaps you'd prefer one of those if you're using a laptop.
rhill
Apr. 10, 2013
Not bad but... I have to agree with koitenshin: using the mouse to control the direction is a bad design choice. Arrow (and wsad) keys would have been far better. Of course then a little something more would have been needed to differentiate this game from the crowd of similar ones.
The game used to be keyboard only, using A-D and arrow keys for rotation. Testers found it way too hard to cope with rotation, gravity, and directional thrust all the same time (like gravitar - the original atari game from the 80's , which the game style is loosly based on) So we decided to use the simpler and easier to control method of using the mouse for the ships direction.
bjhamer
Apr. 10, 2013
i just can't get the beam to work at all. Some times it lifts and i have no idea why.
The beam locks when you let go of the space bar (or which ever beam activation key you use)
bjhamer
Apr. 10, 2013
it would be better if left click was the beam and space was fire.
There are alternate keys for both beam and fire if you prefer keys for things !