Wunderworld

Wunderworld

por RatKingsLair
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Wunderworld

Avaliação:
3.8
Lançamento: April 24, 2012
Última atualização: May 31, 2016
Desenvolvedor: RatKingsLair

Tags para Wunderworld

Descrição

With this tool you can create your own little dungeon! Made in ~48h for Ludum Dare 23.

This is unoptimized (just a collection of 3D boxes), so don't become too crazy with the level extents. :o) I guess everything less than 20³ is okay, but YMMV. Also, don't place too many lights, they will either flicker (with Forward Rendering) or be heavy on the performance (with Deferred Rendering).

If you want to share larger levels (more than 1000 characters) via the comments, use services like "ShareText":http://www.sharetext.org/ or "PasteBin":http://pastebin.com/. A nice example of a big level is "Lavadive by Lockstep80":http://pastebin.com/KsrizC2Z - more levels are "on the project page":http://www.ratking.de/projectpages/wunderworld/index.html

Como jogar

Controls Edit Mode:
WASD/RMB/ScrollWheel - Movement
Q/E - Change Slice
LeftClick - Edit
RightClick - Pick Template
T - Test Level
F5/F8 - Quicksave/load

Controls Game Mode:
WASD/Mouse - Movement
LeftClick - Attack
Space - Jump
T - Stop Test

FAQ

O que é Wunderworld?
Wunderworld é um jogo incremental idle desenvolvido por Rat King’s Lair, onde você gerencia um reino de fantasia subterrâneo.

Como jogar Wunderworld?
Em Wunderworld, você minera recursos, desbloqueia novas áreas e expande seu reino subterrâneo automatizando tarefas e aprimorando suas habilidades.

Quais sistemas de progressão existem em Wunderworld?
Wunderworld conta com upgrades, mineração automatizada e gerenciamento de recursos, permitindo desbloquear novas regiões e aumentar a eficiência com o tempo.

Wunderworld possui progresso offline?
Sim, Wunderworld suporta progresso offline, então seus recursos continuam acumulando enquanto você está fora do jogo.

Em quais plataformas Wunderworld está disponível?
Wunderworld é um jogo idle para navegador que pode ser jogado no Kongregate usando qualquer navegador moderno.

Atualizações do desenvolvedor

May 25, 2012 12:30am

v1.1c: Adjusted mouse sensitivity and added options for mouse and quality. Forward Rendering is default, but if you want to have more lights, use Deferred Rendering.

Comentários

0/1000
lyle12 avatar

lyle12

May. 30, 2012

224
5

Awsome only thing is i wish there was more weapons and enemies.

10000bananas avatar

10000bananas

Nov. 14, 2012

91
2

hello creator could you make multiplayer worlds to share the level well you play with friends or new bow and bat a flying enemy just a suggestion a great game you have here oh and maybe armor reduce a little damage and key doors? i am really thinking for this comment so yeah only suggestions great game and oh 3rd person and fullscreen

Lockstep80 avatar

Lockstep80

Apr. 29, 2012

179
6

This seems like one of those ludum dare games, which start with a good idea after the 48 hours and evolve to an absolutely grat game in the following months. A few suggestions: Add more content like different enemys and weapons. Include doors and keys: Either colored doors ( collecting red key opens all red doors) or the classic "openseverydoorbutmagicallyvanishesafteroneuse"-key. For the editor: I'd like a few more creation tools like an undo button and an option to fill blocks in a rectangle at once. You also should work over the save feature again. It seems to have a few bugs (I couldn't load a level i created properly). Your game has a lot of potential 5/5 from me. p.s. I look forward to the level shareing system.

RatKingsLair
RatKingsLair Desenvolvedor

Thank you for your extensive comment!

qwaszxcd avatar

qwaszxcd

May. 18, 2012

121
5

A bit too sensitive for me. I move the mouse just a little bit, and I am instantly looking from the ceiling to the floor.

RatKingsLair
RatKingsLair Desenvolvedor

Will be corrected soon!

shadow999999 avatar

shadow999999

Jun. 23, 2012

110
5

i created a new level it is massssssive hope you like it here's the link:
http://sharetext.org/EBNE
:hope it works so you can enjoy my hours of work i put into creating this massssssssively huuuuuuuuuuuuuuuuge castle (the world is 33*33*33 not all blocks where used obviously hope you can get past it this place is easy...if you know how to get to the end.).

RatKingsLair
RatKingsLair Desenvolvedor

Very cool! I beat it. :-) You should add some lights though - and I should increase the ambient light, I guess.