The Merry Dance
por Rynel
The Merry Dance
Tags para The Merry Dance
Descrição
A short story of a man and his loved one.
This is our entry on Kongregate's first Game Jam: "Attraction" and the "No Text" Challenge.
Como jogar
1. Arrows: Move.
2. Escape: Return to Menu.
FAQ
O que é The Merry Dance?
The Merry Dance é um jogo incremental idle desenvolvido por Rynel e disponível na Kongregate.
Como jogar The Merry Dance?
Em The Merry Dance, você progride através de uma série de upgrades e geração passiva de recursos, deixando o jogo rodar para acumular pontos e desbloquear novas funcionalidades.
Que tipo de progressão The Merry Dance oferece?
O jogo utiliza upgrades em camadas e desbloqueios que aumentam sua geração de recursos e permitem avançar para níveis mais altos com o tempo.
The Merry Dance possui mecânicas de prestígio ou reset?
Sim, The Merry Dance inclui progressão no estilo prestígio, permitindo que você reinicie seu progresso para obter bônus permanentes ou novos níveis de upgrade.
The Merry Dance é um idle gratuito para navegador?
Sim, The Merry Dance é um jogo incremental idle gratuito que roda diretamente no seu navegador pela Kongregate.
Comentários
RStoryKeeper
Jun. 04, 2016
I liked the parts where the man had to follow the steps of his lover over a pit of spikes. The death sound effects are a bit too loud, though, as well as the friction is a bit wonky. And it would have been nice for the player to be able to move immediately when a level starts. Maybe even have the pink NPC move faster such that the player cannot reach them each time. Gotta say though, that ending...what was up with that?
SmallIsBeautiful
Jun. 04, 2016
Can't say it's very original, we've seen the concept very often and the controls are sometimes unresponsive. I also hate dying that much! It's still a great entry for the jam with a good level of polish.
TheBigDawgJ
Jun. 05, 2016
I keep dying in a spot where there's no spikes. The hitbox is way too large.
Pio6
Jun. 05, 2016
Cool gameplay and a nice story. I think it would be better if controls were more responsive.
Talavania
Jun. 09, 2016
The jump mechanics seemed off. It's way too easy to jump too far and die. And the friction as other people have mentioned.