Cyber Chaser

Cyber Chaser

por SilenGames
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Cyber Chaser

Avaliação:
3.9
Lançamento: September 26, 2013
Última atualização: October 09, 2013
Desenvolvedor: SilenGames

Tags para Cyber Chaser

Descrição

Corra, pule, deslize e atire neste runner super viciante. Complete missões, desbloqueie armas e compre vários upgrades. O jogo combina a jogabilidade empolgante de Joyride Jetpack com a ação insana old-school de Contra. Diversão ilimitada te espera!

Como jogar

Pressione CIMA ou CLIQUE para pular. Pressione CIMA ou CLIQUE no ar para pulo duplo. Pressione BAIXO ou ESPAÇO para deslizar. Pressione BAIXO ou ESPAÇO no ar para ataque de esmagamento.

FAQ

O que é Cyber Chaser?
Cyber Chaser é um jogo de ação endless runner e tiro gratuito desenvolvido pela SilenGames, onde os jogadores completam missões e enfrentam inimigos em um cenário futurista.

Como jogar Cyber Chaser?
Em Cyber Chaser, você controla um personagem em corrida automática, pula e desliza para evitar obstáculos e atira automaticamente nos inimigos enquanto coleta moedas e upgrades ao longo da fase.

Quais sistemas de progressão existem em Cyber Chaser?
Cyber Chaser possui um sistema robusto de upgrades, onde você desbloqueia e aprimora armas, melhora habilidades do personagem e completa missões para avançar por fases cada vez mais desafiadoras.

Quais são alguns recursos notáveis de Cyber Chaser?
Entre os destaques de Cyber Chaser estão a jogabilidade acelerada de endless runner, variedade de armas e power-ups, batalhas contra chefes, desafios diários e upgrades persistentes.

Posso jogar Cyber Chaser offline ou em dispositivos móveis?
Cyber Chaser é um jogo em Flash para navegador, jogado principalmente online no PC, e não oferece progresso offline nem versão dedicada para dispositivos móveis.

Atualizações do desenvolvedor

Sep 30, 2013 5:11pm

v1.2.2
- You can use Rocket launcher as primary weapon
- “Get Ready” screen have a “Back” button
- “Level Up” screen is speed upped
- Weapon equip bug is fixed
- Other minor bugs is fixed

Comentários

0/1000
takahmasak avatar

takahmasak

Oct. 12, 2013

1150
32

If you make a sequel, remove the boss' ridiculous explosion duration. We've seen it once, and in survival it's impossible to find yourself let alone know if you're falling into a pit/spikes. One small explosion, and a large 1000 or whatever coin would suffice.

Germanicvs avatar

Germanicvs

Sep. 27, 2013

639
17

Great game, but eventually the greatest challenge becomes not being able to see your character or the surroundings because of all the coins/gems...

warm0nger avatar

warm0nger

Sep. 28, 2013

1818
56

Nice game. But the endgame is very cluttered. I've played 21K ft in suvival and I did not know what I was doing. When fighting bosses I was constantly pressing up, unabled to collect weapons/keys/support items, because I did not know where I was.

Please add an option to hide fuel, gems and cash. That would help alot.

pinguin333 avatar

pinguin333

Sep. 28, 2013

2113
77

This quickly turns from a fun side-scroller into a there's-so-much-stuff-on-my-screen-I-can't-see-what-I'm-doing-and-it's-making-me-lag-like-crazy trainwreck. Quality toggle and gem/coin/fuel transparency or smaller icons please.

SilenGames
SilenGames Desenvolvedor

Thanks for feedback. Coins became smaller in version 1.2. Unfortunately quality toggle does not work, because all graphics in bitmap, not vector.

knewred avatar

knewred

Oct. 01, 2018

88
2

This game is the perfect example of why visual design is important in a game. After a while the game becomes impossible to see, as other people have mentioned- even in early stages, the excessive effects make it hard to keep track of what's going on. The artist for this game was a good sculptor but really needs to learn a bit of colour theory: when everything's saturated and glowing, it makes nothing stand out or look important. The coin-and-gem problem wouldn't actually be so bad if the colours weren't so bright and didn't clash so much- as it is, the player has nowhere for their eyes to rest: it feels sort of like walking into a bright room after sitting in darkness for a while, and has the same sort of effect on your perceptive ability. I've got the badges, and now I'm going to have a break from the computer until my eyes stop hurting. I'd really like this game if it wasn't for the visual bombardment, but unfortunately the issue is bad enough that I really don't want to continue.