Firefight
por Torrunt
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Firefight
Tags para Firefight
Descrição
Sobreviva o máximo que puder no modo "Sobrevivência" ou faça o mesmo enquanto defende um Helicóptero no modo "Proteger" (que te dá dinheiro inicial e mais vida para ajudar). A cada dia os inimigos ficam mais difíceis e você fica mais forte. Ganhe XP ao derrotar inimigos ou pegar dog tags que caem aleatoriamente e gaste na loja em novas armas, melhorias, vantagens e torres automáticas. Alguns recursos incluem: - Várias Classificações. - Ciclo de Dia e Noite. - Projéteis estilosos e muito sangue. - Acesse a loja a qualquer momento para comprar e evoluir armas, upgrades e defesas. - Console do Desenvolvedor: Brinque criando a arma suprema, faça inimigos aparecerem sem parar ou dê armas explosivas para todos. Novidades na atualização Kongregate: - Integração com Classificações/Estatísticas do Kongregate. - Melhorias na interface da loja. - Pequenos ajustes na interface da Classificação Global. - Agora é possível ter 2 personalizações de controle ao mesmo tempo. - Inimigos e outras entidades agora são exportados como bitmaps, o que deve melhorar um pouco o desempenho. - Corrigido bug ao pular telas de abertura. OBS: Se tiver problemas de lentidão, tente ajustar as opções do jogo.
Atualizações do desenvolvedor
- Made a slight change to the map to help define the edges of the mountains
- Fixed Truck, Drop-off Plane and Super Laser sound effects playing when game is muted
- When sentries or landmines kill enemies the XP pop-up is now shown
- Dog Tags now despawn after 60 seconds
- Updated Landmine description to say “instant kill ‘almost’ anything” instead of just “instant kill anything” (Since you can’t instant kill the Minigunner)
Comentários
Jma0322
Jan. 13, 2013
Also, I don't want to use sentries until I have everything maxed because their kills don't give me exp. Why don't I get exp from sentry kills?
Radip
Jan. 13, 2013
You should make some kind of checkpoints or a portino of xp gained so you could for example gain ranks (private, corporal, etc.) and based on that start with extra xp to boy stuff from the beginning.
petesahooligan
Jan. 13, 2013
The mechanical aspects of the game are great. The gameplay, however, are flat. Once you unlock a few things, you don't get anything new... no new levels, no new modes, no new challenges. It just gets harder in a steady grind.
biguglyorc
Jan. 13, 2013
Despite decent graphics, pretty interface and some innovative features, this game is very unpolished: no performance or sound settings accessible while playing; weapon upgrades don't change much; you spend most of the time hunting your foes instead of trying to survive their attacks; the arrows pointing dropped items and supplies don’t always work; the game is run at a resolution discouraging to play - it should be as square as possible, allowing you to defend yourself from enemy attacks from all sides at the same chance, with your sight as far as possible in all directions - and for the same reason the camera should be zoomed out more; the pop-up messages cover your view furthermore, disabling you from dodging properly; and, finally, the 'standard' gameplay gets boring after a while - you don't ever get to effectively kick ass all over the map, nor are you ever met with a challenging enemy – you just strafe and empty half or more of your clip on a single target at all times.
LOLfunnys0000
Jan. 13, 2013
really clunky, also need a clearer indication of where the cliff is, because it looks like its just part of the terrain