DarkBase: incubation
por Xplored
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DarkBase: incubation
Tags para DarkBase: incubation
Descrição
Neste jogo de sobrevivência cheio de ação e terror, a Tenente Alice Foster é a única sobrevivente do esquadrão StarForce “Skorpio” na Base Estelar Delta 12. Com o único apoio da Inteligência Artificial “Themistocles”, ela deve entrar na base para descobrir o que causou o apagão e enfrentar a “presença desconhecida” que matou todo o seu esquadrão. Jogo de tiro sangrento e eletrizante. Clima sci-fi inspirado em “Alien”. História, personagens e inimigos originais. Sistema de iluminação exclusivo com luzes e sombras dinâmicas. Trilha sonora original com transição automática da exploração para a ação. Efeitos visuais dinâmicos de partículas. 6 fases de pura adrenalina. Entre na base escura agora!
Como jogar
"WASD" para mover: W para cima, A para esquerda, D para direita, S para baixo. "Mouse" para mirar a arma (e girar a personagem). "Botão esquerdo do mouse" para atirar. "Roda do mouse" ou Q e E para trocar de arma. F para ligar/desligar a lanterna. "Barra de espaço" para usar objetos interativos (consoles, portas, dispositivos, etc.)
Atualizações do desenvolvedor
This is the first flashgame we did witht the new dev.Team…2 years ago.
We just uploaded it so late today, simply ’cause… We discovered it was not yet published on Kong!
:-D
Most of you who just played our other games know how technically better they can be. And…who has just played DarkBase 2 and DarkBase 3 (available on Kong too) would probebly like this game, not as the ultimate shooter…but as the origin of the saga that is qualitatively growing title after title.
We hope you enjoy :-D
Comentários
SpaceLine
Jul. 31, 2010
I dislike how I can have 340 rifle ammo, and then the next time I pick up a rifle icon, I have only 100. Not cool. I can save up all the ammo over the previous levels and then lose it. Same with the shotgun. Change the properties of the rifle and shotgun icons so they add ammo instead of changing it to a pre-set value.
Other than that, great game! But do fix that.
PianoMeister3
Mar. 26, 2011
The sequence to open the labs doors is: Near left, near right, far left, far right. Plus this comment to keep it alive!!
Choc_Donut53
Mar. 26, 2011
Great Game! It really gives a feeling of fear to the player. I was quite scared sometimes! :) Some things to consider: Maybe make it a little brighter because you can't see the enemys most of the time and does the flash light like, run out of batterys coz i switch weapon and I can't turn it on again. And I found it a little bit hard with the large hoards of red lizards. And if this game was first person it would be one of the best on kong. and maybe when you start a new game you could choose a male or female and tell the payer the controlls. plus this if u agree with these changes.
Andvaranaut
Jul. 31, 2010
Nice game with nice graphics. But in my opinion much too dark. Sometimes I can't even see the enemy.
Pumpkinsmile
May. 10, 2012
And when you arrive at the huge-container and themistocles says "Huge, bullet-proof, Behemoth" and you say : "oh, great is there a big, huge, immortal, f**king Behemoth with me, in a sealed, dark, lost-I-don't-know-where-f**king spaceship? Perfect! see ya!" and f**king leave