Flash End-of-Life, Ruffle Integration!
This game runs on Adobe Flash. Effective Jan. 2021, Adobe began blocking its flash player's use everywhere. Kongregate is now partnering with Ruffle to make some of our Flash content playable again. Please note: If you are using Ruffle, badges will not work normally. In order to earn a badge in a Flash game, you will need to complete the badge, then submit a screenshot (showing both proof of completion and your username) as a missing badge report using the report missing achievement option. Also, please join us in the Kongregate Discord for all the latest Kongregate news!
60 Seconds: Asteroids
por Abigayl
60 Seconds: Asteroids
Tags para 60 Seconds: Asteroids
Descrição
How many asteroids can you destroy in 60 seconds? The more you destroy, the more powerful your ship will be.
This game was made in under 9 hours during a massive livestream session in order to submit it in time for Mochimedia's June 60-Second Contest.
Como jogar
Arrows or WASD to move.
(Ship fires automatically.)
Press M or 0 to mute/unmute music (courtesy of KungFuFurby)
Comentários
zappy212
Jul. 01, 2012
2 Player mode would be possible by splitting the screen in two, and one ship is controlled by WASD and the other controlled by Arrow Keys, you could have different modes, ones where you work together, and ones where you battle. :)
zappy212
Jul. 01, 2012
Add a 2 player mode :P
shadow999999
Jul. 01, 2012
as for the upgrades there could be increase level size or after each match the level size increases anyway, there could also be when you crash into asteroids a upgrade that makes the amount less the minimum being that you only loose 1 point instead of what ever you loose , being more shots that you start with, speed of the shots , speed of the turning and thrust put together in one upgrade or it will fell odd , more bombs(things that destroy all asteroids within range , more atom bombs (bombs that destroy every asteroid on the screen/field and asteroid point increase upgrade so whenever you destroy an asteroid you get more points then you would normally.
lSWATLLAMA
Jun. 30, 2012
Nice. The ship rotates a little slowly - something to modify for the reboot. Also, mouse movement as an alternative would be nice, something that you didn't have time to do for this one, but for the possibility of a reboot you should add it.
Cyclonea
Jun. 30, 2012
It was a challenge to make a game in such a limited time with that theme, but I like the result. The level up system is interesting and could expanded in a reboot. For example, different ship forms and more enemies as you increase your score. Good luck in the contest!