Rubik's Clock Simulator
por d4m4s74
Rubik's Clock Simulator
Tags para Rubik's Clock Simulator
Descrição
Esse quebra-cabeça não é mais produzido na vida real, então resolvi fazer uma versão digital. OBJETIVO: Faça todos os ponteiros apontarem para o 12. No modo fácil, de um lado; no difícil, dos dois lados. Feito para a aula de Game Design (primeiro ano, primeiro semestre).
Como jogar
Você escolhe: aponte e clique ou use o teclado. Controles do teclado: controle os botões com RFUJ e os relógios externos (e os conectados a eles) com EDOL (sentido horário) e WSIK (anti-horário). ENTER embaralha, ESPAÇO vira o quebra-cabeça e, se precisar, ESC resolve visualmente.
Comentários
FyreSigma
May. 18, 2012
Actually got to play with one of these. Hard to start but once you understand which hands are triggered by which switches it gets a lot easier
zachary572
Oct. 24, 2009
It seems like it would be a good game if my IQ was better so 5/5. Better instruction.
zachary572
Oct. 23, 2009
Please put in better instructions. It good be a good game if i new what I was trying to do. 2/5 Because you say its last type left. Make it last.
maddog2314
May. 29, 2013
I've actually messed with one of these before. first: there is no reason to flip the puzzle. You can only use the corner clocks to control the others. with no yellow pegs (the ones with 12 are decoration), you control all 4 corners. if you put a peg in, you control the 4 clocks right around it. putting multiple pegs in adds more clocks. If all the pegs are yellow, you control every clock. 2 pegs=6 clocks 3 pegs= 8 clocks
lastmanticore
Mar. 19, 2016
you actually can still get one, it just isn't Rubik's brand.