Wired - Full Game
por DishmopCampbell
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Wired - Full Game
Tags para Wired - Full Game
Descrição
Conecte circuitos elétricos neste puzzle de plataforma. Wired é um jogo atmosférico de puzzle e plataforma ambientado em um prédio abandonado desde os anos 1970. Em cada sala, você vai ligar elevadores, portas, interruptores e células de combustível para avançar. . As mecânicas do jogo são baseadas em um modelo preciso de como a eletricidade funciona e, conforme você avança, resolverá problemas normalmente encontrados apenas em física avançada. Durante o jogo, você encontra telas de projetor com informações para progredir e desvenda aos poucos o mistério de quem você é, por que está ali e por que o professor construiu essa coisa estranha. Deve funcionar no Chrome, Firefox, Safari e Edge – embora o Chrome pareça ser o mais confiável. Também há uma versão instalável deste jogo na Steam:. https://store.steampowered.com/app/885470/Wired/
Como jogar
A, D, W, S (ou setas) para mover. E (ou Shift) para interagir. Mouse para ligar as máquinas. ESC para pausar o jogo e voltar ao menu principal
FAQ
O que é Wired (Full Game)?
Wired (Full Game) é um jogo de puzzle-plataforma criado por DishmopCampbell onde você manipula eletricidade para resolver desafios.
Como jogar Wired (Full Game)?
Em Wired (Full Game), você controla um personagem para conectar fios e ativar interruptores, avançando por fases que testam lógica e tempo.
Quem desenvolveu Wired (Full Game)?
Wired (Full Game) foi desenvolvido por DishmopCampbell.
Quais são os principais recursos de Wired (Full Game)?
Wired (Full Game) apresenta plataformas, resolução de puzzles com circuitos e fios, e exige que os jogadores completem fases sequenciais para avançar.
Wired (Full Game) é gratuito no Kongregate?
Sim, Wired (Full Game) está disponível gratuitamente na plataforma Kongregate.
Comentários
leviathan241
Aug. 21, 2018
I can't say enough good things about this game! As mentioned by other commentors, you have created something that is educational in a truly thoughtful and effective way. Beyond that, it's very engaging as a puzzle game, not to mention really funny and enjoyable. The narrative story ties everything together beautifully, and the acting element (missing in almost all browser games) added genuine emotion. I really think this compares well with something like Portal 2 which accomplished many of the same things (minus the real-world educational value), presumably on a much larger budget. All-in-all, a truly impressive accomplishment on so many levels! I don't know if this is your day job, but it absolutely should be!
Comments like this make it all worthwhile :) . Programming on large game teams has been my day job for a while, but its always been on other people's games. This has been my first attempt to design and implement a game by myself.
mistress1
Aug. 20, 2018
Well I've got to the level with 4 platforms and a lock requiring 1/4 Amp. Can't get past it - any ideas please?
The pattern you want to make in the fuel cell is 1 big square (powering the first platform) - this is 3/4 size. Then three smaller squares side by side placed on top of it - these will be 1/4 size each. If you still need help, let me know and I'll post a screenshot.
AcousticRy
Aug. 13, 2018
So, the very first thing that I'm going to do is qualify myself. I've worked in controls and engineering for 20 years and am intimately familiar with wiring components and circuitry. This is not a puzzle game in my opinion, this is an educational game through and through and is the absolute best primer to basic electricity that I have ever seen. I've actually forced one of my techs who was interested in finding an actual electricity based game to play. If there's graphic defects, I didn't notice. But I did appreciate all of the thought that went into the concepts and the emphasis on pedagogical methods for reinforcing topics. Well done! I would love to see a furthering of the concept with capacitance and inductance as well.
Thank you for the nice comment.
Bajuran55
Oct. 10, 2018
Such a beautiful game. Absolutely marvelous :))
Thank you. I'm glad you enjoyed it.
uknownada
Aug. 15, 2018
I'm stuck in a puzzle after I was told how I can make some machines parallel and in a series. The puzzle looks near identical to the previous two rooms, and it involves two resistors and a platform-raising machine. Connecting the platform to no resistors puts it at "1", which is too high to jump to. Connecting to one resistor puts it at "1/2", which lets me jump to the platform but the ledge is just too high to grab. Connecting to both resistors puts it at "1/3", which is way too low to be able to get to the ledge. Making any of these wires parallel is completely irrelevant because they wouldn't affect each other. This puzzle seems impossible, which is frustrating because the game has been excellent up to this point.
Sounds like you need to get 2/3 flowing through the platform. If you think about the pattern of power squares that should appearing the fuel cell, you should see one big-ish square and on top of it (or under it) two smaller squares side-by-side. To make, this, the two smaller squares should be in parallel with each other and together (as a unit) they should be in series with the big square (the platform). If you are still stuck, let me know and I'l try and post a screenshot.