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ellier152

May. 06, 2019

Under rating threshold (show) Wonderful game! Loved it! I had to cheat to find the last purple skull though. And I died a bunch so there's that (missed out on an ending). Still great game though!

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(0)

ellier152

May. 06, 2019

Under rating threshold (show) Can't find the last purple skull.

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(2)

ValSolitary

May. 06, 2019

Under rating threshold (show) Max level, 45 potions, flame defeated, still can't find the last purple skull :'(

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(60)

relaxrelax

May. 06, 2019

Under rating threshold (show) I was hoping the dev was trolling us once again when I got the good ending, but didn't have the sword yet. I found the last torch (kudos for using selective attention trick to hide it) and got the sword and I was so sad I got in instead of being trolled into 10-20 more levels...

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(7)

Rotflolmao

May. 06, 2019

Under rating threshold (show) @Gyan1010 it was needed, thanks for that one... You are able to GET STUCK in this game, actually... I used up all of my golden keys jolly opening doors, but I forgot to take the double golden key from one of the spiders... So I got stuck unable to enter the final rooms (after you get the pickaxe) because there was a door that required me to use a golden key... You should either fix that by removing the last door and removing one of the keys or something, dev... Or at least write a warning :P

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(0)

timoteef

May. 06, 2019

Under rating threshold (show) you should have made it so enemies don't respawn or don't give any xp once you've killed them once and made it so there was only one possible way to beat the game deathless, maybe add it as a bonus

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(2)

Developer response from Fluffy_Lotus

That was part of my prototypes. I liked it (reminded me of the old games) but more people likes it the way it is.

Pulsaris

May. 06, 2019

Under rating threshold (show) Heavily inspired by Tower of the Sorcerer, no?

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(2)

Developer response from Fluffy_Lotus

Didn't know that game. It was inspired by Magic Tower, a very old game (similar to Tower of the Sorcerer). The fighting was inspired by Fairune. You can then guess how I came with the game name :)

super_king_leer

May. 06, 2019

Under rating threshold (show) @HankMurphy Did you got the one around Floor 17/18?

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(1)

SemecTheSecond

May. 06, 2019

Under rating threshold (show) For me, the game was a lot of fun! Not dying in the entire playthrough was actually pretty easy for me since after leveling once you get more and more potions. At the end of every playthrough the difficulty became a bit of a joke though. This is because once you get the sword the exp nerf doesn't really matter anymore as you can just leave and enter a room with enemies to get to max level. After that, the poor old guys don't really stand a chance.

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(18)

Gyan1010

May. 06, 2019

Under rating threshold (show) Cheat code for some keys type "lockup". Not really needed but if your too lazy to search for one.

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(6)

HankMurphy

May. 06, 2019

Under rating threshold (show) Ahh I got it! Freedom!

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(2)

toddlercuddler

May. 06, 2019

Under rating threshold (show) I don't like games where going back to the checkpoint restores your health entirely. I prefer those oldschool games where your health and score are saved along with the checkpoint.

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(-2)

alp1ne

May. 06, 2019

Under rating threshold (show) Ok, after saying I wasn't going to try for the good ending I did anyways (long meeting this morning). If you just grind one level up and then always kill everything in the room it's not difficult at all. I think I have over 40 potions left at the end. Not going back for that one heart though... (goes back for last heart)

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(0)

HankMurphy

May. 06, 2019

Under rating threshold (show) Woe is me, I found the 2 hidden skulls throughout the world, and the red skull with the boss, but cannot find the 2nd purple skull which I assume is in the underground maze somewhere...

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(-2)

Gallade

May. 06, 2019

Under rating threshold (show) I got to a point where I'm stuck, as all the remaining golden keys are behind doors that need golden keys to beopened, and I have none left.

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(0)

koperson

May. 06, 2019

Under rating threshold (show) I can't figure out floor 20 ~ 22 Please help me....

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(-2)

alp1ne

May. 06, 2019

Under rating threshold (show) Thought it was a lot of fun. Not really interested in trying to beat it without dying. I'm thinking the finite number of potions means you can end up getting stuck halfway through and have to start all over again.

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(-1)

stipsoff

May. 06, 2019

Under rating threshold (show) I got the 1st and 3rd ending.. but Ican't manage the 2nd ending???

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(-1)

Barefoot_Indie

May. 06, 2019

Under rating threshold (show) Loved it. I Hope there's a sequel someday.

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(2)

Omnilok

May. 06, 2019

Under rating threshold (show)

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(-3)

Kactus04

May. 06, 2019

Under rating threshold (show) Nevermind, got it!

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(0)

Kactus04

May. 06, 2019

Under rating threshold (show) I'm not sure where to go next. Level 41 I can't seem to get to the bottom right switch without the pickaxe, which I'm not sure where to get.

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(0)

danbradster

May. 06, 2019

Under rating threshold (show) I got the ice boots, but how do I get the 3rd and 4th skulls for level -1?

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(7)

relaxrelax

May. 06, 2019

Under rating threshold (show) MOST DEFINITELY underestimated and under-rated at first...

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(1)

Pykrete

May. 06, 2019

Under rating threshold (show) Pretty sure the no-death ending requires at least some grinding. The enemies in the game only provide enough first-kill XP to hit level 14 (final boss requires 16 to hit), and in particular the level jump between the archer and troll sets you back for the entire third area.

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(2)

Rageburst

May. 06, 2019

Under rating threshold (show) oh got it. Checkpiont tab n click on pic

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(0)

Rageburst

May. 06, 2019

Under rating threshold (show) Floor 27, stucked in a box room. No way out, no button to reset floor or to kill character -_-

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(1)

samh69

May. 06, 2019

Under rating threshold (show) good game

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(0)

Whut

May. 06, 2019

Under rating threshold (show) This game is deeper than I anticipated. There's a good balance of fighting and exploring. Two things that would help when figuring out a perfect run (well, even for a normal playthrough): an in-game map, and save/reset points.

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(1)

Holdzig

May. 05, 2019

Under rating threshold (show) Kept getting lost around level 16. These darn stairs, they all look the same. And just after I had memorized the layout more or less i found the pickaxe and everything started to look different again. -.- This is neat. Took me a bit to get into it, but I really enjoyed this. Felt a bit like "Dwarf Complete" (with less puzzles and more enemies).

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(0)

Shedra

May. 05, 2019

Under rating threshold (show) How to do ending 2 ? I get 1 and 3 ending. I walk from whole dungeon twice and spoiler*** for every health poltion in game. But not get ending 2. Dev can you help me. and one more thing this is very good and really simple to understand game. And i hope you do some more games like this.

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(5)

Developer response from Fluffy_Lotus

I never had someone finish the game without dying on the first try. The second ending is when you die and finish the game. I think I'll have to give the second ending as a bonus when someone finish without dying.

Sir_Valimont

May. 05, 2019

Under rating threshold (show) There are some translation issues to English and the experience system is badly designed (grinding is the best thing to do but the dev tries to say not to so that his enemy-order strategy is preserved) ... but otherwise a fun game. The secrets are nicely designed.

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(2)

Cabineer

May. 05, 2019

Under rating threshold (show) Pretty fun

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(0)

Goldcardgames

May. 05, 2019

Under rating threshold (show) Rage quit when I realized I use my last gold key incorrectly

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(0)

Fuzzyfsh

May. 05, 2019

Under rating threshold (show) pickaxe = it's a secret to everyone :P

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(1)

knight8183

May. 05, 2019

Under rating threshold (show) I had to grind. But the most tedious part was only the initial lv1->3 part when spiders were too tough and the imps weren't really worth juggling potions for. But once I got through that, it was just a matter of clearing whole levels to make sure I level up steadily. The puzzles were sometimes frustrating but not too bad. Got Ending 1 and Ending 3

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(1)

Balistic_Penguin

May. 05, 2019

Under rating threshold (show) This is actually really well designed, good job!

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(0)

spyx5

May. 05, 2019

Under rating threshold (show) Stuck around floor 20 - 22 ish. Somewhere there. Can't figure out these box pushing puzzles...

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(13)

The_4th_Wall

May. 05, 2019

Under rating threshold (show) Grinding is totally necessary unless you have a perfect memory. There were a number of times I've run out of health potions and had to grind before advancing.

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(4)

darkjonas

May. 05, 2019

Under rating threshold (show) The dev is trolling us telling us not to grind. If you die once, you ending is tainted and you have to play through the entire game again (I think, didn't actually have the heart to redo it), so grind away! :p Otherwise a very nice game ;)

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(155)

aslan132

May. 05, 2019

Under rating threshold (show) Think I have managed to soft lock myself. No keys, and all ways forward require a key

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(1)

jjantz

May. 05, 2019

Under rating threshold (show) I'm sorry but this game is a bit too tedious for me. I got frustrated trying to find my way around by remembering where each stairway without a map, and having a zero death game seems next to impossible.

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(4)

Goldcardgames

May. 05, 2019

Under rating threshold (show) I can't see a way to the no death clear without grinding. so i grind.

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(37)

Pykrete

May. 05, 2019

Under rating threshold (show) Since you're nerfing enemy XP based on whether you've killed that individual, it really needs a way to visually discern which ones have been killed. Maybe display their HP bar as yellow or something?

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(142)

Developer response from Fluffy_Lotus

I think I'll have to do something. I wanted it to be some sort of “hidden puzzle” where people needed to remember who they killed but the up votes to your post seems to say it's not a good idea. *UPDATE* When the enemy scroll is captured, there will be a small visual difference between enemies already killed.

Tola

May. 05, 2019

Under rating threshold (show) I found freedom and can go back to my normal life. You know, aside from having all these nifty toys and a high enough level that things that used to kill me will now die from my looking at them funny.

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(13)

Ruzzz67

May. 05, 2019

Under rating threshold (show) Found it on floor 18, at last!!!

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(21)

Ruzzz67

May. 05, 2019

Under rating threshold (show) I can`t find the last purple skull(

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(4)

Developer response from Fluffy_Lotus

Could be the one near the top. It's a sneaky one.

odessey

May. 05, 2019

Under rating threshold (show) This is a friendly warning. i think the only way to reach the good ending is not to die in your whole playthrough.

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(487)

Developer response from Fluffy_Lotus

I never expected people to finish the game dying on their first play trough! I can see Kongregate players are good and actually read text. If this is the case, there might be the need to grind a bit unless you know exactly who to kill next.

Fuzzyfsh

May. 04, 2019

Under rating threshold (show) is floor 20 bugged? only one box will move

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(0)

Developer response from Fluffy_Lotus

There's a way to move the other but you'll need to do a few more things on that level first.

Monkius

May. 04, 2019

Under rating threshold (show) Sweet game, reminds me of DungeonUp (but not randomised.) I got both the "-1" ending and the normal ending; both of them gave me a "you're screwed" panel/cut-scene. Is there a "good" ending? If it requires never dying, I don't think I have the energy for that, lol...

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(82)

Developer response from Fluffy_Lotus

You are correct. It's all about killing the enemies in the right order.

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