Mutation
por gargonherd
Mutation
Tags para Mutation
Descrição
MUTATION is a game of time and space. It is a rotting tomb filled with unpleasant sights. You will despise your body as you change into something you don't quite understand. It is misery, it is alienation, it is MUTATION.
also you can click on stuff
Como jogar
WASD - Move
LEFTCLICK - Action
RIGHTCLICK - Drag Camera
MIDDLEMOUSE - Zoom Camera
SHIFT - Run
SPACE - Jump
Atualizações do desenvolvedor
Finishing the final touches and the tweaked version will be up. Fixing a few things and extending the time to 15 minutes for mutation.
FAQ
O que é Mutation?
Mutation é um jogo idle clicker desenvolvido por gargonherd onde os jogadores gerenciam e evoluem um laboratório de células em mutação.
Como jogar Mutation?
Em Mutation, você gera e funde diferentes tipos de células, aprimora suas habilidades e automatiza seu laboratório para progredir mais rápido.
Quais são os principais sistemas de progressão em Mutation?
Mutation possui sistemas como upgrades de células, mecânicas de fusão, automação e habilidades desbloqueáveis que melhoram suas células e aumentam seu progresso geral.
Mutation suporta progresso offline?
Sim, Mutation inclui progresso offline, permitindo que seu laboratório continue gerando recursos mesmo quando você não está jogando.
É possível automatizar processos em Mutation?
Sim, Mutation oferece upgrades de automação que permitem que certas ações e coleta de recursos no seu laboratório idle ocorram automaticamente.
Comentários
infiniteface
Dec. 14, 2012
i dont get the ending. who is that girl in the ending?
I didn't get to include a lot of the things I originally wanted, as it was on a month-long deadline, so a lot of things got left in that honestly don't make any sense. Sorry about that, but yeah I probably shouldn't have tried making something on such a large scale for a small period of time.
Doug_Fany
Dec. 29, 2012
This game is very lol! ^^
Yeah, I still am glad I made this but it's pretty silly. As long as it's enjoyable I guess!
SkyCharger001
Oct. 02, 2011
A. during turning the player-sprite becomes hard to see. (hope it's only a stand-in for an eventual 3D-figure)
B. the base speed seems rather slow
C. sometimes when you enter another room the point of entrance is to your left/right instead of behind you.
In response to A, yes- thank you. I am making a few more bug fixes today and it's pretty much done. This sort of feedback is helpful! The 2D sprite is not a placeholder. I wanted to experiment with contrasting the player against the environment so I've decided to use some 2D sprites for the characters to give a feeling of alienation among an otherwise 3D world. To B that is a good point- I have sped up movement quite a bit with this version. The base movement is the same but as you mutate it is not as slow now. Still a bit slow for my liking but I feel that it adds to the weakness of the character at that point as well so I may keep it still. True. I will see if I can get that working- I appreciate the critique though. Not sure what you thought but regardless this was good feedback.
Jyrroe
Oct. 02, 2011
It was interesting, but I feel like it should be categorized as "misunderstood interactive digital art" instead of "game". =3
Hah- good point. I'd tend to agree! I wasn't sure what to categorize it as but that would be a good option.
morcon
Dec. 15, 2013
why is everyone all spoiling all the games like zerggod he spoiled the game by saying what the main character is