YAICS
por jarnor
Add to your home screen for quick access
Install this game
Tap the Share button, then "Add to Home Screen" to install this game for quick access.
YAICS
Tags para YAICS
Descrição
Yet Another Insect Colony Simulator. You hatch from a tiny egg on a mostly barren planet. Gather food and water, build a thriving colony and send your offspring to onward.
Atualizações do desenvolvedor
Version 2.0.1
– Fixed a typo
– Removed an upgrade message that is not relevant after restructuring groups
FAQ
O que é Yet Another Incremental Clicker/Simulator (YAICS)?
Yet Another Incremental Clicker/Simulator (YAICS) é um jogo incremental idle desenvolvido por Jarnor para navegadores no Kongregate.
Como jogar YAICS?
Em YAICS, os jogadores clicam em botões e compram vários upgrades para gerar recursos e aumentar seu progresso automaticamente ao longo do tempo.
Quais são os principais sistemas de progressão em YAICS?
YAICS apresenta geradores aprimoráveis, desbloqueando novos níveis de geradores conforme você avança, e upgrades para melhorar a eficiência, sendo isso central para progredir neste jogo idle.
YAICS oferece progresso offline?
Sim, YAICS permite algum progresso offline, então seus recursos continuam acumulando enquanto você está fora do jogo.
Quem é o desenvolvedor de YAICS?
O desenvolvedor de YAICS é Jarnor.
Comentários
VladSnakeDragon
Dec. 07, 2019
Tooltips or hints as to how to progress are a must. I'm stuck on Tier 1 and not sure what I should be doing.....
Maybe it's not working correctly. If you have the time, can you let me know what browser and operating system you're using?
dawndmon
Jan. 10, 2020
Some how everyone is just getting food and water...
And still they consume more then they make...
Seems your game is busted man...
Thanks for the comment! Is this happening early in the game? This will happen for big colonies, but for the first couple of tiers, more bugs should always be good. Food production starts to slow down around tier 4 (on the first run). The bugs have to go farther away to find it. Also the number of link bugs per worker increases on every tier, so consumption increases faster than production. Around tier 5 or 6 you won't be able to grow further without using the reset mechanic.
ashmac
Jan. 27, 2020
i have made it to a point in tier 5 where my gathering - using ratio is 1:1. if i build more clusters/nests/anything that produces any more workers then i cannot support my colony and it starts to die off... i would assume there is a prestige/reset mechanic somewhere but i cant find it.
heavymetalpete
Dec. 02, 2019
How is this supposed to work? A nerve dies at age 200 (200 seconds), but produces a queen every 640 seconds? I've watched 5 nerves die and it didn't produce a queen?! Fix your game please! Other than that it seems pretty solid, but at Tier 4/5 it's getting really glitchy.
Thanks for taking the time to try the game! That is how it's supposed to work, but I wrote it in a very unclear way. The idea is you need some upgrades for the nerve to work on its own.
DeShunOmeka
Dec. 05, 2019
I just unlocked detachment and created a group. I selected the group that I had created because I wanted to add a nurser, so I zoomed in to tier 0, but now I have no idea how to go back up to tier 1. ((A few minutes later)) Wait, you click on the first creature in the group to zoom out. Someone should add that to the game somewhere so other people aren't also left trying to figure it out on their own.
Thanks for the feedback! I didn't realize that, but it is clearly a problem. You can probably see this is my first attempt at a game... I'm trying to think of a good way of letting you know you can click on the critter, but maybe I'll just add some text in the group leader.