Survival Horror, Act One: Interactive Fiction

Survival Horror, Act One: Interactive Fiction

por joeaaronsellers
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Survival Horror, Act One: Interactive Fiction

Avaliação:
3.5
Lançamento: September 27, 2014
Última atualização: October 14, 2014
Desenvolvedor: joeaaronsellers

Tags para Survival Horror, Act One: Interactive Fiction

Descrição

O chão está gelado. Você acorda preso em uma escola, cercado pelos infectados. Não consegue se lembrar do que aconteceu. Não é seguro aqui. Você precisa voltar para casa.

Como jogar

O texto é interativo. Clique em palavras-chave para explorar. Cada vez que jogar, o jogo será diferente.

Atualizações do desenvolvedor

Feb 21, 2015 8:06pm

NOW available for Apple & Android!

www.joeaaronsellers.com/2014/09/25/survival-horror-interactive-fiction/

FAQ

O que é Survival Horror Act One (Interactive Fiction)?

Survival Horror Act One (Interactive Fiction) é um jogo de aventura textual desenvolvido por Joe Aaron Sellers que mistura os gêneros de horror e ficção interativa.

Como jogar Survival Horror Act One (Interactive Fiction)?

Em Survival Horror Act One (Interactive Fiction), você lê trechos narrativos e faz escolhas em pontos-chave, que afetam o rumo e o desfecho da história.

Quem desenvolveu Survival Horror Act One (Interactive Fiction)?

Survival Horror Act One (Interactive Fiction) foi criado pelo desenvolvedor independente Joe Aaron Sellers.

Em quais plataformas posso jogar Survival Horror Act One (Interactive Fiction)?

Você pode jogar Survival Horror Act One (Interactive Fiction) gratuitamente no seu navegador, pela plataforma Kongregate.

Survival Horror Act One (Interactive Fiction) possui múltiplos finais?

Sim, Survival Horror Act One (Interactive Fiction) oferece caminhos narrativos ramificados que podem levar a diferentes finais, dependendo das suas escolhas.

Comentários

0/1000
Nasuren avatar

Nasuren

Oct. 02, 2014

13
0

It's not just the items that were randomized, but it seems the results as well. I managed to get out of the school with the bike through the kitchen after using the boombox (Hint for those who have the bike and a working boombox), but second time I didn't make it when I used the same trick. Or is there something with the hp/maiming that seems to screw it up?

joeaaronsellers
joeaaronsellers Desenvolvedor

Just like playing a tabletop role-playing game, the DM throws plenty of hidden dice rolls, behind the scenes. Your statistics have weight. If you're missing an arm and an eyeball, it will be more difficult to survive..

ghtwerjk avatar

ghtwerjk

Oct. 03, 2014

12
0

Awesome game! can't wait for the full version.

joeaaronsellers
joeaaronsellers Desenvolvedor

Thanks! You can sign up here: http://confirmsubscription.com/h/t/3EEED96E1C4E26A8

Someguy3141 avatar

Someguy3141

Oct. 01, 2014

30
1

Please, please, please give us the option to continue wielding our old weapon when confronted with a new item. Sure, I think that pair of scissors might come in handy later, but that doesn't mean that I'm going to drop my razor-sharp katana. I'd much rather just shove the scissors in my backpack for later use. But, failing that, I'd like an option to put the scissors back and pick up the katana again.

joeaaronsellers
joeaaronsellers Desenvolvedor

I just released a new version! Instead of giving you the option to continue wielding your old weapon, you will now wield the weapon that will do the most damage in combat. You'll keep your razor-sharp katana, instead of brandishing a dull pair of scissors. You can also manage your inventory by clicking on words like "YOU" or "YOUR" on any page. Combat is also cleaned up. Equip any weapon in your inventory in the combat screen, clicking on the text that says, "You hold scissors in your hand," to access the option to dig through your backpack.

Jiggminwoohoo avatar

Jiggminwoohoo

Oct. 03, 2014

25
1

i am playing this in the dark lol but it is halloween so i have to be a man

joeaaronsellers
joeaaronsellers Desenvolvedor

If you complete Act One, you can try the full game, now available on mobile!

averagegames avatar

averagegames

Sep. 27, 2014

23
1

I wasn't sure what to expect with "interactive fiction" but I was pleasantly surprised. Great job. It's tough, exciting, and surprisingly immersive.

joeaaronsellers
joeaaronsellers Desenvolvedor

I'm happy you enjoyed it. You might have already figured it out, but each time you play the game, the experience is different. Some rooms have an infected inside, or now are empty, and other inventory objects might pop up (or not). What helped you escape the school on one game might not work on another. ;)