Flagstaff: Chapter One
por joelesler
Flagstaff: Chapter One
Tags para Flagstaff: Chapter One
Descrição
In the kingdom of Flagstaff, four heroes are summoned to the royal castle for adventure and the occasional vodka and orange juice.
This is the first chapter of Flagstaff, a fantasy turn-based tactical game. You control a party of four heroes, in service to a king with a fondness for tasteful rugs and skeletons that stay in the ground.
As well as the multiple upgrade options available to your characters, the game world is generated anew each time you play.
Como jogar
The game is played primarily using the mouse, plus the follow keys.
*SPACEBAR* - while pressing spacebar, drag with left mouse button to scroll your view of the world.
*WASD* or *arrow keys* - scroll the world view.
*M* - toggle sound on and off.
*SHIFT* - select next character
The game file is a tad large (around 15MB) so it might take a minute or so to load on slower connections.
FAQ
O que é Flagstaff: Chapter One?
Flagstaff: Chapter One é um RPG de estratégia por turnos desenvolvido por Joel Esler, onde você controla um grupo de heróis explorando masmorras e enfrentando monstros.
Como jogar Flagstaff: Chapter One?
Em Flagstaff: Chapter One, você guia uma equipe de heróis por níveis de masmorra em grade, alternando turnos para mover, atacar e usar habilidades especiais para derrotar inimigos e cumprir objetivos.
Quem desenvolveu Flagstaff: Chapter One?
Flagstaff: Chapter One foi desenvolvido por Joel Esler e lançado na plataforma Kongregate.
Quais são os principais recursos de Flagstaff: Chapter One?
Os principais recursos de Flagstaff: Chapter One incluem sistema de combate por turnos, múltiplas classes de personagens com habilidades únicas, exploração de masmorras e uma narrativa bem-humorada.
Quais sistemas de progressão existem em Flagstaff: Chapter One?
A progressão em Flagstaff: Chapter One envolve avançar pelos andares da masmorra, gerenciar a saúde e habilidades do grupo e usar diferentes estratégias táticas para cada classe ao desbloquear novas áreas da história.
Atualizações do desenvolvedor
Changed upgrade UI to tabbed format to give more room.
Fixed exploit where taunted enemies did nothing when they couldn’t reach the taunting character. Taunted characters will now choose a new target if no path can found to the taunting character.
Added target highlighting.
Ranged skills now have a range limit.
Fixed keyboard shortcuts for skills (1, 2, etc).
Comentários
Matpmar
May. 08, 2011
It's to be expected, really; any monarch would have tons of skeletons in their closet.
moufoo
Feb. 22, 2011
Lovely but very easy game once all your party can attack twice a turn.
I loved the graphics but hated having to click "end turn" when no enemy was around. You should also spawn way more enemies as they couldn't even reach my party and deal damage to them.
Avenger1989
Feb. 17, 2011
Smooth graphics and simple, practical interface. Moving each unit sequentially can get tedious, but being able to move to next floor regardless of where your heroes are makes up for it. Keep up the good work man, looking forward to Chapter Two. :)
Orton
Apr. 11, 2011
Skeletons have Blood? wow... i never realized that..
johnleprecon82
Feb. 17, 2011
Great game, u should expand on it maybe with more skills. Love the graphics...even though they aren't high quality, they are still great to play with. U should also make shortcuts such as quicker walking and selecting them easier. 5/5, but barely