KIWAYA

KIWAYA

por rogerty1
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KIWAYA

Avaliação:
2.5
Lançamento: April 12, 2019
Última atualização: April 12, 2019
Desenvolvedor: rogerty1

Tags para KIWAYA

Descrição

You received untested tools to go underground.

Destroy bugs, get as deep as possible and listen to a penguin.

Questions (if you would be so kind to answer these)
What did you enjoy most?
What did you dislike?
Is there anything you want to let me know (to further fix the game)?

Como jogar

Go underground.
WASD + mouse.

FAQ

O que é Kiwaya?

Kiwaya é um jogo idle para navegador desenvolvido por rogerty1, onde os jogadores ganham progresso e recursos ao longo do tempo gerenciando melhorias e automação.

Como jogar Kiwaya?

Em Kiwaya, você clica principalmente para gerar recursos e depois gasta esses recursos para comprar melhorias que aumentam seus ganhos e desbloqueiam recursos de automação.

Quem criou Kiwaya?

Kiwaya foi desenvolvido pelo usuário rogerty1 e está disponível para jogar na plataforma Kongregate.

Que tipos de sistemas de progressão existem em Kiwaya?

Kiwaya possui melhorias incrementais, permitindo que os jogadores aumentem a geração de recursos e automatizem o jogo para uma progressão de longo prazo típica de jogos idle.

Kiwaya oferece progresso offline?

Sim, Kiwaya oferece progresso offline, então os jogadores continuam ganhando recompensas mesmo quando não estão jogando ativamente.

Comentários

0/1000
DouglasGrave avatar

DouglasGrave

Apr. 16, 2019

2
0

I'm not sure if day 4 is supposed to be the end, but after that it bugs out and has no proper ending. It doesn't restart properly after that if returning to the menu.

marielda avatar

marielda

Apr. 20, 2019

1
0

Like the previous commenter, my game ended at day 4: it just said "retry/return to menu" with no continue button. As for your questions, I really enjoyed the madlibs style opening, it was surprising and made me laugh. I thought the way the earth crumbled in chunks rather than just a straight line was cool. It might be nice if there was some indication of how it was going to crumble so you didn't end up removing pieces that weren't useful. I felt like the hitboxes seemed a little weird on some of the bugs, like I wasn't sure when things hit. I was a little confused about the weapon difference, maybe adding an explanation or weapon selection could help? There were sometimes pickups in the rocks, I wasn't sure what they did. Overall, it seems like a solid mining game that could be improved by clarifying some things and maybe more choice.

rogerty1 avatar

rogerty1

Apr. 16, 2019

0
0

Thanks for the feedback, that sounds like a bug. Day 4 is not the end. I will update it.