SkyFyre

SkyFyre

por soybean
Reportar um bug
Marcar jogo
Loading ad...

SkyFyre

Avaliação:
3.9
Lançamento: September 17, 2009
Última atualização: September 29, 2009
Desenvolvedor: soybean

Tags para SkyFyre

Descrição

Um shooter horizontal em pixel art de tempos antigos, onde homens voam em dragões de fogo. Jogue como Rhinn, o cavaleiro dos dragões de Aradu, e ajude a repelir a invasão de monstros de outro mundo. Inclui 4 dragões de fogo melhoráveis, 6 mini-chefes, mais de 30 monstros e uma fase bônus secreta.

Como jogar

Mouse para navegar. Botão esquerdo para atirar (tiro automático). Espaço para ataque especial. ESC para pausar/despausar. A hitbox do herói fica na ponta, 6x6 pixels. Só detecta tiros inimigos, exceto kamikaze (que não atira). Obrigado ao rudy_sudarto por avisar sobre alguém roubando o jogo (meu respeito ^^).

FAQ

O que é SkyFyre?
SkyFyre é um jogo de tiro arcade desenvolvido pela Soybean, onde você controla um dragão e enfrenta ondas de inimigos.

Como jogar SkyFyre?
Em SkyFyre, você voa com seu dragão usando o mouse ou teclado, derrota inimigos com disparos e coleta moedas para aprimorar suas habilidades.

Quais upgrades estão disponíveis em SkyFyre?
Os jogadores em SkyFyre podem usar as moedas coletadas em cada partida para melhorar as armas, armaduras e outras habilidades do dragão, aumentando o desempenho em futuras tentativas.

Existem diferentes dragões ou montarias em SkyFyre?
Sim, SkyFyre permite desbloquear e montar diferentes criaturas voadoras, cada uma com habilidades e estatísticas únicas.

SkyFyre possui chefes ou desafios especiais?
SkyFyre apresenta batalhas contra chefes ao final das fases, oferecendo desafio extra e recompensas para os jogadores.

Atualizações do desenvolvedor

Sep 17, 2009 6:30pm

[Update Sept 29th]
- added multipliers on chains, from 2x up to 5x on several amounts of chain count

[Update Sept 22nd]
- blank on char tab, fixed (thanks to dmhdragon3 and ZaPaDoS)
- paladin’s special attack distance is almost twice the last version.
- just had a slight exploit/glitch on the +stat points button.. it’s fixed now, but lucky to you players able to catch that moment! LOL (here’s one: http://img121.imageshack.us/img121/501/skyfyrebug.jpg)

[Update Septh 21st]
- special thanks to dmhdragon3 for the help ironing stats, bugs, etc. Magic costs are static values, but wisdom to MP is smaller
- no more hiding on enemies, all are hittable
- paladin’s special attack, less powerful (but still more powerful than the rest)
- minor tweaks and bug cleaning

[Update Sept 20th #3]
- added exp particle on enemy death
- invincible for a while after reviving
- exp for next level tooltip

[Update Sept 20th #2]
- finally fixed the freeze on death with boss (it’s because boss is auto-targeting, and when hero dies = null.. didn’t catch that properly).
- double checked the top row achievements (finished fyre types) and it works.. just keep using the same name, the previous badge will show.

[Update Sept 20th]
- fixed crash on death with boss
- changed crit/normal damage rule. now crit is 3x damage

[Update Sept 19th #3]
- Fixed critical hit glitch
- Fixed lag after boss death

Comentários

0/1000
pupppie avatar

pupppie

Nov. 01, 2010

428
34

you should add an experience bar to see how much you need it just tells you how much experience you got press + if you agree

scratlin avatar

scratlin

May. 27, 2010

256
28

I reckon a difficulty setting could add hours to the playability of this one.

sabertooth15 avatar

sabertooth15

Jul. 22, 2010

296
33

Silenced metal, no starting dragon is good. It really doesn't matter which one you pick, and the hunter is not for pros because you won't have to dodge bullets as long. You just pick the one that you think looks coolest, then you can keep upgrading the stats to customize it. In my opinion, most of the current top comments are lame (Saying that will probably get this rated down). Some1 give a good report about the game, not saying it needs badges. And amusimaniac, the game does have achievements.

eliotn avatar

eliotn

Oct. 25, 2012

84
9

best strategy for the game is to maximize wisdom. This allows you to bomb more and more often. The benefit becomes exponential with level, and soon you will be able to bomb nonstop. Dragon choice is personal preference, but I picked the paladin because the homing missiles do insane damage. For charms, the convert health to mana I is good, it gives you an extra bar of mana for free. Free castings could be nice but expensive. But be warned, you are vulnerable.

birds1303 avatar

birds1303

Mar. 23, 2011

131
17

farm in the first level first maxing out the turret and adding the coin magnet upgrade before going out to the other levels