Shadee Rpg: The Missing Weapons

Shadee Rpg: The Missing Weapons

por speedwave
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Shadee Rpg: The Missing Weapons

Avaliação:
3.3
Lançamento: March 18, 2017
Última atualização: April 02, 2017
Desenvolvedor: speedwave

Tags para Shadee Rpg: The Missing Weapons

Descrição

Finalmente chegou um jogo de RPG vagamente baseado em Shadee S Shadohey e suas animações! Com Shadee S Shadohey e seu amigo Yokel, além de muitos novos personagens e uma área incrível cheia de mapas. Além de áreas adicionais para explorar e uma história que é só o começo de algo grande. (Também contém piadas divertidas, muitos tesouros e mais!). IMPORTANTE!! A música pode demorar um pouco para carregar! Mas está lá! Esta é só a primeira tentativa (de muitas, espero) de criar um jogo no RPG Maker MV. Agradecimentos especiais a: VasantJ (ajuda e inspiração adicional!), Toa_of_Pi (testador beta), Zeldianlink (testador beta), hop673 (inspiração), Bahamunt (testador principal), HeatedHavocFTW (também testador beta)

Como jogar

. Use o clique esquerdo para selecionar e entrar, também funciona com a barra de espaço. Clique direito para voltar de uma escolha e abrir o menu. Setas para mover. ou clique na tela para mover. Clique direito para acessar o menu e clique esquerdo para selecionar (ou use as setas). *IMPORTANTE!* A música pode demorar um pouco para carregar! Mas está lá!

Atualizações do desenvolvedor

Apr 2, 2017 8:43pm

Another new update is up, in which walking to other areas should be much smoother and prices have been updated for items.

Comentários

0/1000
Tridus avatar

Tridus

Mar. 26, 2017

13
0

What's up with 1467 anyways?

speedwave
speedwave Desenvolvedor

It's a special number (it'll have a use for an upcoming game)

sidson avatar

sidson

Apr. 10, 2017

10
0

It was a nice game... BUT:
1. There was to much space containing nothing. Sometimes it was ridiculous that party was going for the few seconds in one direction and not a single thing changed on the screen. Also - houses are too big, they should be more cozy and better designed. Try to avoid huge maps with nothing in them.
2. There was almost no interaction with objects and people. You should give some information about objects or hide items in them (e.g. potions in broken jars).
3. TOO MANY POTIONS. TOO MUCH MONEY. Really - try to make finding some items more rewarding. When I found Solomon's ring, I thought it was one of a kind... nope. There are plenty in the shop.
4. Add some desctiption to equipment. Solomon's ring halves the MP cost of spells - cool, but I should be given that information in the description.

But I have a nice time playing your game, keep trying and you will be a good RPG creator. (You have nice sense of humor, and that is something important.)

pehuen87 avatar

pehuen87

Apr. 01, 2017

7
0

Nice game! A bit slow during the fights... That's the only thing I found a bit off. But all in all, good game.

pehuen87 avatar

pehuen87

Apr. 01, 2017

7
0

i killed that snail until i got bored, lot of money and exp...

Hanure avatar

Hanure

Mar. 26, 2017

18
1

I wish Kong would do something about the tag trolls

speedwave
speedwave Desenvolvedor

Agreed! I didn't even notice the tags were changed, mainly since they were fine yesterday when i was on.. At least they're slowly starting to revert to the proper ones!