Deus Shift

Deus Shift

por terra0nova
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Deus Shift

Avaliação:
2.9
Lançamento: March 07, 2012
Última atualização: June 03, 2013
Desenvolvedor: terra0nova

Tags para Deus Shift

Descrição

Deus Shift é um jogo de estratégia competitivo para dois jogadores. Com nove unidades únicas e várias estratégias possíveis, supere seu oponente e destrua o coração dele enquanto defende o seu. Comecei um torneio de Deus Shift! Inscreva-se/veja detalhes aqui: http://www.newgrounds.com/bbs/topic/1329558. *NOTA:* Deus Shift não é um jogo casual. Você vai aproveitar muito mais se aprender a jogar (fazendo o tutorial) antes de começar. Além disso, o botão Review permite visualizar e compartilhar registros das partidas jogadas. Salve esses registros se quiser mantê-los, pois registros não salvos são excluídos dois dias após serem criados.

Como jogar

Instruções detalhadas estão no tutorial. Recomendo fortemente jogar o tutorial antes de enfrentar a IA ou amigos. Como Deus Shift é um jogo de estratégia complexo, não é fácil aprender sem jogar o tutorial primeiro. Invoque unidades e use suas habilidades e tipos de movimento para defender seu coração e destruir o do inimigo. Cause dano ao coração inimigo atacando diretamente com unidades ou destruindo as unidades adversárias. Cada ação requer um shift (morte, físico ou astral) que pode ser usado uma vez por turno - use com sabedoria. Além disso, há o deus shift especial que fica disponível quando a barra abaixo dos shifts enche - ele permite realizar qualquer ação, independente do tipo de shift. *DICA:* A unidade Corvo é forte contra a Sentinela, o Ghoul é forte contra o Defensor e o Berserker é forte contra o Executor. *DICA:* No modo Online, o cronômetro encerra seu turno ao chegar a zero, mas nos outros modos, embora o tempo conte, ele não encerra seu turno. O tempo pode ser ajustado no Online ao criar uma partida usando o campo Limite de Tempo. Pode ser de 1 a 99 segundos, ou 0 para tempo infinito.

Atualizações do desenvolvedor

Mar 7, 2012 4:35pm

For bug reporting and troubleshooting, contact me at: admin@unexpectedends.com. Sending an exported game record that shows the bug is much appreciated.

Update 1.76: Saving records has been fixed.
Update 1.75: A bug with the ghoul’s teleport ability has been fixed. If you are using a version below 1.75 in multiplayer mode and this bug occurs, the server will reject your move (as it is illegal) and lock the game – so please update to version 1.75 or above before playing multiplayer games. Also, unsaved records are now saved for 2 days – so if you forgot to save a record and closed the window, it will still be there for 2 days and you can then save or share it (before, unsaved records were removed as soon as the window was closed).
Update 1.73: You can now share and browse records via the Kongregate API.
Update 1.71: The Kongregate API is now setup properly (there was a problem with the preloader being a separate file). If the version number is 1.71 or above, the game will submit your statistics correctly (if not, clear your cache and reload the page).

For more information and tools, check out our (incomplete) homepage: http://unexpectedends.com/
You can also listen to the soundtrack by Robot Horse here: http://robothorse.bandcamp.com/album/deus-shift-soundtrack

Comentários

0/1000
Centorn avatar

Centorn

Mar. 18, 2012

4
0

I noticed that there are not that many people playing so I have some suggestions. 1. 4 player games because looking at the game board there are 4 circles so this looks possible. 2. A ranking/leveling system with unlock-able avatars (using the game pieces) 3. Adding badges might draw new players to the game. eg. beat intermediate AI could be one. just a few suggestions to draw more players but its still a good game to me even if there aren't that many players ;)

terra0nova
terra0nova Desenvolvedor

Thanks for the thoughtful comments! We've always been thinking about adding a campaign mode or RPG-like systems using this as the battle engine, but wanted to test out the game first and see if people like it or if it's too complicated. There will definitely be some sort of ranking/leveling system with characters if we make a sequel. As for a four player mode, the board is a little small, but it might still be fun anyways, and the board can be expanded to allow more players. I would like badges to be added, but that is up to the kongregate team. I'm glad that a few people have really enjoyed the game, but I guess this version of the game is very niche, and a lot of changes will be needed to make it appealing to a more casual crowd.

aigar45 avatar

aigar45

Mar. 03, 2014

2
0

i noticed that this game was pretty much forgotten i hope it gets more players

Indy111 avatar

Indy111

Mar. 07, 2012

5
1

Looks promising.

Centorn avatar

Centorn

Mar. 11, 2012

4
1

This is just like the description. A very strategic game and really makes you think; learning the units abilities like in a chess game. And yes I did enjoy it after taking the time to learn it as in my opinion was worth while. good game keep it up ;)

terra0nova
terra0nova Desenvolvedor

Thanks! I know the game is complicated and tough to learn - but this was exactly what I was hoping - that once you took the time to learn it, you would be rewarded with a fun strategic game.

terra0nova avatar

terra0nova

Jan. 11, 2013

1
0

I'm hosting a Deus Shift Tournament - anyone who wants to sign up, go here: http://www.newgrounds.com/bbs/topic/1329558 !