Cardian
por undefined
Cardian
Tags para Cardian
Descrição
Monte o deck definitivo e use-o para desafiar os seis mestres Cardian em combates emocionantes em tempo real. Cardian é um jogo de cartas diferente, fãs de defesa side-scrolling e de jogos de cartas colecionáveis vão encontrar uma mistura inédita de estilos.
Como jogar
Use o mouse para navegar pelas telas. Durante a batalha, use as setas ou A/D para rolar o campo de batalha.
FAQ
O que é Cardian?
Cardian é um jogo de estratégia baseado em cartas desenvolvido pela Undefined para plataformas de navegador.
Como jogar Cardian?
Em Cardian, você monta e aprimora um baralho de cartas de criaturas, construções e magias para enfrentar oponentes em uma sequência de partidas.
Quais são os principais recursos de Cardian?
Cardian traz elementos de jogos de cartas colecionáveis e estratégia, incluindo construção de baralho, combate tático e gerenciamento de recursos durante as batalhas.
Como funciona a progressão em Cardian?
Os jogadores progridem coletando novas cartas, melhorando o baralho e avançando por níveis e oponentes cada vez mais desafiadores.
Cardian é um jogo para um jogador?
Sim, Cardian é um jogo de estratégia com cartas para um jogador, onde você enfrenta inimigos controlados pela IA em uma campanha estruturada.
Atualizações do desenvolvedor
1.06 – Various Card tweaks, bug fixes and balances.
Elder gornash’s mysterious Undefinedian troops have been replaced with Orcs.
(b) – Extra stats submitted.
© – Starter decks now have more gold mines. Added confirmation window when starting new game.
Comentários
bigbadbarton
Feb. 23, 2011
It would be nice if cards of the same type simply stacked when your building decks. That would make it a lot easier to see all of what you have, especially since they sort buttons don't seem to sort them very well.
Tenshi_Samshel
Mar. 05, 2011
Very nice, but please, this needs a proper way of showing cards. In your recent games it's often the same problem: we have hundreds of items and it gets impossible to look through them. Suggestion here: 1) make identical cards stack. 2) Add checkboxes we can use to only see a certain type of cards (lands/spells/summons, summon races, summon roles, rarity). 3) If stacking cards would be impossible, at least let the copies sit together when sorted.
brian_james
Feb. 26, 2011
This is a really fun game, but it feels so unfinished. The out-of-battle UI is cluttered and useless. Why do I have to go to the "browser" to read my cards, then -back to the- "deck builder" to put them in my deck? Why do I stare at a huge table full of 50 cards when I could just as easily be looking at stacks of each card in my deck? Way too frustrating. Battles are good though.
lordatog
Feb. 23, 2011
Gold is far, far too important. Frankly, if you don't have at least two gold mines in your opening hand, you should instantly surrender. It's still possible to win, but you'll win much faster if you keep restarting until you get a decent hand. Maybe there are some absurd legendary cards out there, but with what i have available, gold mine is the best card in the deck by far. It's the best card to have in your opening hand, the best card to draw halfway through the game, and the best card to draw late in the game. In other words, this is not exactly balanced.
bushwhacker2k
Feb. 25, 2011
First, focus has to be taken off gold, because frankly "He who controls the gold control Arakis."
Second, a more in depth card sorting system would be nice. For example, if you have multiples of a card, instead of listing multiple cards, list one card with a number on it. Also, instead of sorting them by type, filter by type and then let us sort from there on.
I sincerely hope you take my advice and improve the game, it has a lot of potential! :D