Cardian

Cardian

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Cardian

Avaliação:
3.7
Lançamento: February 23, 2011
Última atualização: March 03, 2011
Desenvolvedor: undefined

Tags para Cardian

Descrição

Monte o deck definitivo e use-o para desafiar os seis mestres Cardian em combates emocionantes em tempo real. Cardian é um jogo de cartas diferente, fãs de defesa side-scrolling e de jogos de cartas colecionáveis vão encontrar uma mistura inédita de estilos.

Como jogar

Use o mouse para navegar pelas telas. Durante a batalha, use as setas ou A/D para rolar o campo de batalha.

FAQ

O que é Cardian?
Cardian é um jogo de estratégia baseado em cartas desenvolvido pela Undefined para plataformas de navegador.

Como jogar Cardian?
Em Cardian, você monta e aprimora um baralho de cartas de criaturas, construções e magias para enfrentar oponentes em uma sequência de partidas.

Quais são os principais recursos de Cardian?
Cardian traz elementos de jogos de cartas colecionáveis e estratégia, incluindo construção de baralho, combate tático e gerenciamento de recursos durante as batalhas.

Como funciona a progressão em Cardian?
Os jogadores progridem coletando novas cartas, melhorando o baralho e avançando por níveis e oponentes cada vez mais desafiadores.

Cardian é um jogo para um jogador?
Sim, Cardian é um jogo de estratégia com cartas para um jogador, onde você enfrenta inimigos controlados pela IA em uma campanha estruturada.

Atualizações do desenvolvedor

Feb 23, 2011 1:14pm

1.06 – Various Card tweaks, bug fixes and balances.
Elder gornash’s mysterious Undefinedian troops have been replaced with Orcs.
(b) – Extra stats submitted.
© – Starter decks now have more gold mines. Added confirmation window when starting new game.

Comentários

0/1000
bigbadbarton avatar

bigbadbarton

Feb. 23, 2011

3957
90

It would be nice if cards of the same type simply stacked when your building decks. That would make it a lot easier to see all of what you have, especially since they sort buttons don't seem to sort them very well.

Tenshi_Samshel avatar

Tenshi_Samshel

Mar. 05, 2011

2201
59

Very nice, but please, this needs a proper way of showing cards. In your recent games it's often the same problem: we have hundreds of items and it gets impossible to look through them. Suggestion here: 1) make identical cards stack. 2) Add checkboxes we can use to only see a certain type of cards (lands/spells/summons, summon races, summon roles, rarity). 3) If stacking cards would be impossible, at least let the copies sit together when sorted.

brian_james avatar

brian_james

Feb. 26, 2011

2831
78

This is a really fun game, but it feels so unfinished. The out-of-battle UI is cluttered and useless. Why do I have to go to the "browser" to read my cards, then -back to the- "deck builder" to put them in my deck? Why do I stare at a huge table full of 50 cards when I could just as easily be looking at stacks of each card in my deck? Way too frustrating. Battles are good though.

lordatog avatar

lordatog

Feb. 23, 2011

3358
145

Gold is far, far too important. Frankly, if you don't have at least two gold mines in your opening hand, you should instantly surrender. It's still possible to win, but you'll win much faster if you keep restarting until you get a decent hand. Maybe there are some absurd legendary cards out there, but with what i have available, gold mine is the best card in the deck by far. It's the best card to have in your opening hand, the best card to draw halfway through the game, and the best card to draw late in the game. In other words, this is not exactly balanced.

bushwhacker2k avatar

bushwhacker2k

Feb. 25, 2011

2567
111

First, focus has to be taken off gold, because frankly "He who controls the gold control Arakis."

Second, a more in depth card sorting system would be nice. For example, if you have multiples of a card, instead of listing multiple cards, list one card with a number on it. Also, instead of sorting them by type, filter by type and then let us sort from there on.

I sincerely hope you take my advice and improve the game, it has a lot of potential! :D