Stencyl 2.0 Advanced Tutorial: Lagless Actors

Stencyl 2.0 Advanced Tutorial: Lagless Actors

โดย Abigayl
รายงานบั๊ก
รายงานเกม
Loading ad...

Stencyl 2.0 Advanced Tutorial: Lagless Actors

คะแนน:
3.7
เปิดตัว: April 01, 2012
อัปเดตล่าสุด: April 02, 2012
ผู้พัฒนา: Abigayl

แท็กสำหรับ Stencyl 2.0 Advanced Tutorial: Lagless Actors

รายละเอียด

This advanced tutorial goes over a way to make nearly lagless actors in "Stencyl.":http://www.stencyl.com There are other tutorials as well (see below for links).

As always, 100% of revenue goes to charity. Thank you.

วิธีเล่น

Click/Space/Enter to advance forward.
Shift + Click/Space/Enter to go back.
0,1,2 to skip to the start/middle/end respectively
WASD or Arrows to move in the demo

อัปเดตจากผู้พัฒนา

ความคิดเห็น

0/1000
kingorkami avatar

kingorkami

Apr. 01, 2012

9
0

Thanks Abigayl! You and Sunflower really taught me a lot. :p
Still, excellent tutorial and a very interesting take on collision. 5/5ed and faved like always. :D

Abigayl
Abigayl นักพัฒนา

Do you have another idea for collisions as well (besides the normal method)? If so, would love to hear it, always looking for new techniques. Thanks for the 5 and fave :)

Abigayl avatar

Abigayl

Apr. 04, 2012

6
0

Just wanted to say thank you to everyone for your votes. At the time of writing this, the tutorial is in third place for both weekly & monthly. I appreciate all of your support :)

WonderSunflower avatar

WonderSunflower

Apr. 01, 2012

6
0

I'm, like, totally collecting these spikes. Squee! ^_^
(too bad I totally forgot how to switch to previous page of tutorial >.<)

Abigayl
Abigayl นักพัฒนา

It's hold shift + click/space/enter, but I'm glad you're having fun ;)

0_Tuo_0 avatar

0_Tuo_0

Nov. 09, 2012

2
0

Very helpful, even when not doing it for the lagless method. I am constantly returning to here for quick reference of the square collision calculations for other purposes too!

Abigayl
Abigayl นักพัฒนา

Thanks. Didn't think of the multi-purpose when creating it.

silux avatar

silux

Jul. 30, 2012

1
0

It took me 20 minutes to reproduce it and it's really worth it!Now i can put more special effects in my games!

Abigayl
Abigayl นักพัฒนา

Glad to help :)