Stencyl 2.0 Mini Tutorial: Tweens

Stencyl 2.0 Mini Tutorial: Tweens

โดย Abigayl
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Stencyl 2.0 Mini Tutorial: Tweens

คะแนน:
3.8
เปิดตัว: March 07, 2012
อัปเดตล่าสุด: March 10, 2012
ผู้พัฒนา: Abigayl

แท็กสำหรับ Stencyl 2.0 Mini Tutorial: Tweens

รายละเอียด

This mini tutorial goes over using tweens in "Stencyl.":http://www.stencyl.com There are other tutorials as well (see below for links).

As always, 100% of revenue goes to charity. Thank you.

วิธีเล่น

Click/Enter/Space to advance forward a slide.
Hold shift and Click/Enter/Space to go back a slide.
At the last slide, press 1,2,3,4 to use a tween.

อัปเดตจากผู้พัฒนา

ความคิดเห็น

0/1000
bobby_6478 avatar

bobby_6478

Jul. 02, 2012

14
0

So she gives tutorials which are easy to follow, helps out everyone who asks for help, responds to nearly every comment, donates ALL revenue to chairity and... still people decide to rate under 5 stars. Jeez the people in this world...

Abigayl
Abigayl นักพัฒนา

:). Sorry it took me a bit to reply, I sometimes miss recent comments that are already in "best". Thanks for your support!

L_Deathnote avatar

L_Deathnote

Mar. 07, 2012

7
0

Lets say you attached the scale change to an actor in a game. Would that decrease the collision area so your left with a genuine minature version or will the collisions stay the same, essentially just scaling the .png??

Abigayl
Abigayl นักพัฒนา

UPDATE: I had forgotten about a setting! YES, you can automatically change the collision size. In your actor, go to the advanced physics tab and turn ON the "Auto-Scale Collision Bounds"

Abigayl avatar

Abigayl

Mar. 07, 2012

11
1

I am trying to learn which style users prefer: the old pictures where I zoomed to about 75% but you could see the entire screen, or this new style with 100% zoom but cuts off some of the screenshots. If you prefer the ORIGINAL style, please rate this comment up. Thank you. (This will effect how I do future tutorials, so your opinion does matter!)

Abigayl
Abigayl นักพัฒนา

It seems like the vast majority prefer the old style for general tutorials, so I will keep doing them that way. Thanks for the feedbacks!

L_Deathnote avatar

L_Deathnote

Mar. 22, 2012

4
0

Scratch that last comment, I didn't check Abigayl's updated response. xS Thanks Abigayl!!

Abigayl
Abigayl นักพัฒนา

Aye, you can thank Greg (from Stencyl, not Kongregate :P) for that, he's the one who reminded me of it... ironically, I had just used the scale option in my latest game before doing the original post :P

cucumkid avatar

cucumkid

Mar. 16, 2012

4
0

Good short and to the point tutorial Abi. I was looking at the Stencyl 2.0 news blog and the very good demo for the motion behaviours. It'd be good to see a mini tutorial demonstrating coding these into one's own games. They are supplied behaviours in 2.0 but I think it could be a useful topic for some mini tutorial'ing.

Abigayl
Abigayl นักพัฒนา

Do you mean demonstrations of the ideas for uses that I mentioned?