Idle Empire 2
โดย Blooroth
Idle Empire 2
แท็กสำหรับ Idle Empire 2
รายละเอียด
คุณชอบคลิกไหม? ภาคต่อของ Idle Empire
วิธีเล่น
คุณต้องมีปุ่มเมาส์ที่ใช้งานได้
FAQ
Idle Empire 2 คืออะไร?
Idle Empire 2 เป็นเกมแนว idle incremental ที่พัฒนาโดย Blooroth ให้คุณสร้างและขยายอาณาจักรของคุณไปเรื่อย ๆ
เล่น Idle Empire 2 อย่างไร?
ใน Idle Empire 2 คุณจะเริ่มจากเล็ก ๆ แล้วสร้างและอัปเกรดสิ่งก่อสร้างต่าง ๆ เพื่อเพิ่มการผลิตทรัพยากรแบบอัตโนมัติ
ระบบความก้าวหน้าหลักใน Idle Empire 2 มีอะไรบ้าง?
Idle Empire 2 มีระบบปลดล็อกสิ่งก่อสร้างใหม่ ๆ อัปเกรดสิ่งก่อสร้างเดิม และใช้การวิจัยเพื่อเร่งการเติบโตของอาณาจักร
Idle Empire 2 มีระบบเล่นออฟไลน์ไหม?
มี Idle Empire 2 รองรับการเล่นออฟไลน์ อาณาจักรของคุณจะยังคงเติบโตและสร้างทรัพยากรต่อแม้คุณจะไม่ได้อยู่ในเกม
Idle Empire 2 เล่นได้บนแพลตฟอร์มไหน?
Idle Empire 2 เป็นเกม idle เล่นบนเว็บที่สามารถเล่นได้โดยตรงบน Kongregate โดยไม่ต้องดาวน์โหลด
อัปเดตจากผู้พัฒนา
Hello!
It took 2,5 years after game release.
I left project and stopped to support game long time ago.
After 2 years I learned a lot of and decided to spent few hours to repair most of bugs and change a bit design. 2 years ago i couldn’t find out how to fix those bugs, now that’s funny cuz this is easy as eating pizza.
Well, there is no new content. Only bugfixes. Anyway, I have one information for loyal players that played this game earlier and was waiting for IE 3. There is small leak in Idle Empire 2 Menu :) Check out that. Short information + screenshot from work on Idle Empire 3. Stay tuned. And…again sorry for such delay.
One more think i can say – Im 100x more experienced as programmer. Also I changed language from Actionscript 2 to Actioncript 3, that is 10 times faster. So better performance is something certain.
Regards,
Blooroth.
ความคิดเห็น
Novasgard
Jul. 09, 2014
Playing for 3 hours, great idle game but here is just some ideas for the next update :
1) an IG banner which will says "Achievement Unlocked : Name of achievement". Actually we don't know when we've unlocked something.
2) New buttons when we bought max upgrades, to clearly precise to the player he can't buy more, or just lock them.
3) New buttons for Talents when they're already bought, or again just lock them.
4) For the achievement screen, add green colored icon for achievements unlocked, and red colored icon for achievements locked.
And excuse my english, I don't speak it very well. I hope you'll understand !
qwertyuiopazs
Jul. 09, 2014
Quests 1 and 3 are so easy-I usually finish them before I even reach the area- but quest 2(leveling up) takes forever...
Hmm...Without this quest everyone would complete game in few hours. It's ok if game is a bit longer/difficult.
synnik
Jul. 09, 2014
Looking at the comments, I just thought I'd give you some feedback from a professional software engineer. "Repaired, I will add it in next update" is useless to players. Tell us when a fix in in production, not when your development code is fixed. Also, disable buttons if we have hit a cap. Give us a visual cue of what is truly available to us. Give us color coding on achievements, too, not a "yes/no" text when we mouse over something. I do like this game - but you are thinking too much about the data, and not enough about how a player experiences this game.
Thanks for feedback :)
MadenameXD
Jul. 15, 2014
The Auto Click and Gem Mine upgrades need higher max levels. Leveling up seriously does take forever. It's as if the idling does next to nothing and the only way to get it to move really is to spam clicking on the buy 100,000 clicks option. Almost all of my xp has been from that.
Tom7450
Jul. 09, 2014
Biggest problem I have with this game is the last tier of upgrades (i.e. Epic boost - 50,000 gems) is useless when you get to the point to afford it. When I have over 2000% boost, paying 50,000 gems for an additional 100% is worthless. Improve the last tier upgrades. Same also applies to the Upgrade page as well. Increasing Exp boost by 10% when I have over 2000% is again, worthless. End game needs to be fixed.
Last 2 updates helped a lot of eng-game. The next one is incoming tomorrow :) And will help too