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Dead Land: Survival

Dead Land: Survival

โดย GeronimoApps

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Dead Land: Survival

คะแนน:
3.7
เปิดตัว: April 22, 2025
อัปเดตล่าสุด: April 22, 2025
ผู้พัฒนา: GeronimoApps

แท็กสำหรับ Dead Land: Survival

รายละเอียด

Dead Land: Survival - free survival online game.

Explore the large zombie apocalypse world!
Upgrade your hero, renovate your house, loot abandoned territories, craft equipment to survive.

The game features:
- Renovate shelter
- Crafting system
- Team up with friends
- Fight zombies

ความคิดเห็น

0/1000
ElliotKane avatar

ElliotKane

Apr. 13, 2020

148
8

This game has a lot of promise, but currently two major problems which hold it back. The first and most obvious is the travel system: near-instant travel as long as your energy lasts, or come back in half an hour if not, meaning no energy = no game. Once your initial energy store is used, the game is essentially over as far as a decent play time is concerned. The second problem is item durability. Every item you will get is really fragile and wears out incredibly fast, meaning that you'll be spending as much time making axes as cutting wood, as an easy example. Long crafting times and low item durability combine with limited resources to create a rather frustrating experience. If these problems were fixed, I think the game could be very good.

Sinisterbane avatar

Sinisterbane

Mar. 26, 2020

118
7

Costing 2x more valuable resources to repair a item is brutal when most items can only be repaired once, every thing seems to break really fast almost all the armor is unrepairable, having to remake all my armor every time i run a few areas isn't that fun xD, axes only last one area and are unrepairable trying to upkeep scrap to remake them over and over is getting harder and harder since scraps needed for a lot, overall enjoying the game energy system isn't as bad as most would think, pvp system needs to be looked at should be able to set arena gear or something that way you dont get slaughtered because you left a axe on xD

Gyan1010 avatar

Gyan1010

Apr. 06, 2020

98
6

The durability of everything is WAY too low. Stuff breaks most of the time before you gain enough supplies to cover repair or craft costs. The game takes the annoying features from other games and adds as many of them as they can in here. I feel that the developer mindset is not how can I make the game more fun for the player and reward their time, but instead a dev versus player attitude where you keep punishing the player because you're on opposing teams.

You need supplies to progress, but also just to keep enough gear to fight, but the drop rates are too low and random to do both. Then you combine that with a tough space management system, a common and widely hated energy system, and timed re-entry of areas, of which are random in that they might not even have what you are looking for.

I'll get it a few more levels to see if unlocking the next warehouse box eases my troubles any but I have a feeling I'll be too annoying to play much further.

nvschulz avatar

nvschulz

Aug. 17, 2020

20
1

@Nawel_II Lighters and fir cones have no use (That I've found yet) empty jars, cigarettes, cans all appear in 'bring me' quests, worth keeping one stack of each, broken cell phones are used in town hall upgrades... You should join the chat if you have more questions always at least a few advanced players in there and all happy to help newer players

odessey avatar

odessey

Mar. 27, 2020

128
13

The sole purpose of this game is to create a bottleneck on scrap metal and compel players to buy that 15 Kreds containers. I quite liked the game but i really didnt like the greed of developers.