Blood and Mud 2 - Rome
โดย JackF194
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Blood and Mud 2 - Rome
แท็กสำหรับ Blood and Mud 2 - Rome
รายละเอียด
Defend your camp
Survive against waves of yolo-ing Tribesmen
The game in the future is intended to be more strategic
....I just gotta get less stoned bro
THIS GAME IS DESIGNED SO YOU TACTICALLY
USE WHAT YOU HAVE
LOTS OF RANDOM FACTORS TOO!!
Advanced Features:
1. Fear Factor - The more projectiles hurled at somebody the more they get scared
That increases their chances of running away
However over time they will come back
2. (Will add) Smart Enemy units: they will employ tactics, and regroup based on population, rather than just bluntly charging
3. (Will add) multi unit selection. for an RTS, it is crucial
Option for different Formations like Box, Arrow shape, circle,
dild* shape
4. (Will add) the engineer - The Romans are known to build stuff...This dude builds stuff like Barracks and wooden poles...
5. (WIll add) Random TROLL events such as GIANTS charging
random events like...santa...a troll..meteorite
...um....Altar boys invasion:)
You can zoom in and out
This is my first actual game that I made so don't expect the best
Ancient Rome Battle Simulator
Epic War
battle of teutoburg forest
Warlords & Age of WAR GAME
Warlord
วิธีเล่น
Defend your camp
Survive against waves of yolo-ing Tribesmen
The game in the future is intended to be more strategic
Units:
Fanatic Celtic Warrior - naked warrior weak in defence high in attackspeed and speed
Roman Infantry (Legion Unit with Pilum, Scutum, and Gladius) Ammo 1, Range short, High Defence
Roman Spearman (Legion Unit with Pilum 5, Scutum, and Gladius) Ammo 1, Range short, High Defence
Roman Centurion (100 Legion Commander with a fancy hat thingy, Spear, Scutum, and Pilums) Ammo depends, Range short, High Defence, a beast machine not meant to be realistic
Roman Calvary (Horseback Unit with Scutum, and Spatha) no range, High speed
Local Archer (Sinew Backed Deflex Bogha, 12 ash arrows bronze tips ) medium range, low defence
Barbarian Infantry (Random Weapons, and Round Wooden Shield) no range, random attack, High speed
ความคิดเห็น
JackF194
Sep. 30, 2014
first game made with unity and paint
AlienKittyInc
Sep. 30, 2014
ammo distribution needs to be automatable.
thank you. ill do what mud and blood is doing a guy has a radius emitting and everything within that radius will get replenished
NewMorpheus
Oct. 10, 2014
it seems sometimes enemy units will push a whole group of your units to the bottom edge of map and they get squished :( bug?
jurisas
Oct. 04, 2014
Huh, I like it! Just need more work to fix some bugs and make better graphics. Maybe add campaigns, because now game is boring.
CatssRule
Sep. 30, 2014
you can only control one unit at a time?
im programming that script right now for multi unit selection