Blockade Gunner
โดย JadeCoronaLtd
Blockade Gunner
แท็กสำหรับ Blockade Gunner
รายละเอียด
You control the laser turret of your spacecraft, negotiating its way through a subspace tunnel blockade armed with mines. You must blast your way through three levels of the tunnel, watching your blue shield bar drop at every impact you fail to prevent. The tunnel snakes around on its way to your final destination, so remember the curvature when you fire!
วิธีเล่น
Manoeuvre with mouse, and fire with the left mouse button.
ความคิดเห็น
ertz3
Feb. 17, 2011
this could be innovativ, but not everybody is a pro like u, so that he couldn t handle the aiming the first times he plays. You could make it to the hard mode and add some easy mode in which the curved aiming is more easily or supported by tracking lines...
i hope u can use the comments to improve ur game:)
ertz3
Feb. 15, 2011
I think this game has potential...
but you have to improve the aiming and you should maybe add some enemies.
And improving it to an open world game, so that you can fly around(not fixed in the tunnel),
would make it more interessting:)
Pisoteado
Feb. 15, 2011
A little bit of improvement is needed I believe to make this a decent game. Some sort of radar or tracking screen to see upcoming targets. A variety of weapons and/or power ups. Maybe the ability to rotate the craft around in the tunnel. The firing physics seem off as the "shells" don't appear to move in the direction of the reticle, they appear to curve off in some kind of random direction.
JadeCoronaLtd
Feb. 21, 2011
Thank you for your feedback! We're thinking of swapping in the shooting mechanic from the (as yet unreleased) iPhone version of the game as an easy mode, which is simpler, and more what people are used to, so hopefully it'll make the game more accessible.
JadeCoronaLtd
Feb. 15, 2011
Actually, the "curving" shots are part of the challenge of the game - you are actually shooting straight, but your ship is following the curve of the tunnel, so it looks like the shots are curving away from you! I should have made it clearer in the instructions :(