escape from Ghost House No.7

escape from Ghost House No.7

โดย JakeL168
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escape from Ghost House No.7

คะแนน:
2.5
เปิดตัว: June 20, 2011
อัปเดตล่าสุด: June 20, 2011
ผู้พัฒนา: JakeL168

แท็กสำหรับ escape from Ghost House No.7

รายละเอียด

it is a ghost house, without ghosts...
but you went in anyway, and got stuck in somewhere in there...
all you have is a torch light, with low battery life span...
and you need to recharge rapidly, so that the light wouldn't be off...
so that you can achieve your primary goal -- escape the ghost house!

This is a game made in 6 days, for GamePrototypeChallenge_v6 (GPCv6)...
The theme is *Electricity* and *Closure*...

วิธีเล่น

[A] and [D] to move around...
[F] to interact with objects around...
[E] to turn light on and off

อัปเดตจากผู้พัฒนา

Jun 20, 2011 3:02pm

[Updates] v1.1
- difficulty lowered, it’s now very easy to recharge the battery.
- the battery dying too fast issue: that was the point of the game! You have a battery of low life span, and you have to recharge it every time it depletes
- when battery’s out and it gets dark, making it hard to see around: that was also part of the point where you shouldn’t be able to see when it’s dark, in an unlit house
- there’s no problem with the level design here, in fact it was considered way too easy and pretty straight forward.
- all you have to do is to not walk back the same path you’ve walked, and you’ll be able to reach the end… the gameplay length should be about 15 minutes or less (that’s how easy it is)

ความคิดเห็น

0/1000
Firepizza910 avatar

Firepizza910

Jun. 20, 2011

3
1

the battery dies much too fast without an easier way to recharge

Mystro147 avatar

Mystro147

Jun. 20, 2011

2
1

The battery dies too fast and it takes WAY too long to recharge it, you'll need to recharge in every room that you can or not be able to see from the dying light.

AlphaPT avatar

AlphaPT

Jun. 20, 2011

1
1

Its not bad. Althought, its not good. I managed to escape with about 2\3 batteries recharge, and not really knowing where I was heading...