The Clocktower
โดย Walter_Walrus
The Clocktower
แท็กสำหรับ The Clocktower
รายละเอียด
Find yourself in this immersive, experimental platformer.
วิธีเล่น
WASD or arrow keys
ความคิดเห็น
Leboyo56
Jan. 20, 2012
The falling rocks part really makes you lose all immersion in it. Please don't make such luck-based sequences in your future games.
EPR89
Jan. 21, 2012
It's definitely interesting, but also frustrating as hell. Takes quite some time to get behind the order of the blocks in the tunnel. I don't think that they are falling randomly. The thing is you only get one chance to get through in time. If you start or stop at the wrong point, you're pudding. I gave up eventually.
OneShadow
Jan. 23, 2012
I think I completed the game (I caught up with my clone-thing). For the falling, instant killing stone part, I think there is a pattern. When the clock (upper right) is about 5/8 (about half-way between 30 min and 45 min), the falling stone pattern should allow you to finally pass. Just hold right to get past it then. This is the last (if not only now) difficult part of the game.
camieman10
Jan. 21, 2012
Neat graphical style, I very much enjoyed the aesthetics of the game. Even the glimpses of something you catch out of the corner of your eye was awesome. The mechanics of the game need some work though.
I wouldn't make the player need to die to see where he's supposed to go. Maybe clear the fog enough that it's difficult to see, but not impossible. I'm not sure how much more of the game there was past the already harped on impossible block falling section, but I doubt very many(if any) people want to, or are able to, make it past there.
In summary, as I said before it has a beautiful graphics style, but the mechanics could use some work.
PS: Oh I forgot to mention about the music. It certainly helped the atmosphere of creepy/mysterious/lonely, I think it complimented the game very nicely.
josethclay
Mar. 14, 2012
dont even go to the rocks try killing mario