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Burrito Geek was fun. This game is less about the game and more about the challenges as they're the only unique thing about this game. Had a 30k weapon and hit quite a few cannons. Speeds to break through looked like they were around 200 250 and 300 for each wall. Took a few tries to just get through the first one. Probably couldn't have done it with out the 30k weapon.
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that third challenge was by far the easiest. Did it in one try. 45 degrees 15 degrees and 30 degrees. Should have been the first challenge.
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Found that in the early going it's best to use the geek that boosts the number of bugs. Then when you're about to get that ultimate smash gauge maxed jump to another character so they can get the level up. This is probably only useful through level 11 though.
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dont u hate it when ur going 600 ks and then u go in a cannon thats supposed to make u gor faster but then makes 300 ks slower that really should be fixed it should always make ur speed faster by lets say 30 ks if u want this vote up
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Challenge five is a menace, if you go too high you come crashing down into the ground, and it takes forever to level up when it is the one you mostly need the level ups for...at least let us go into space and come back down without counting it as a fail?
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I hate it when i'm going super fast and i hit those big green alien things on the ground that trap you... The speed kill is insane!
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the pin game makes me think of the battletoads motorcycles then i want to throw chairs through windows and punch homeless children
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Its not free anymore :( please change the advertisement for that , i got caught i loooove this game but its back up in price ... very disapointing
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The Challenges could be a nice shift from the game's slooow pace if they weren't as grindy as the rest of the game. It's absurd that for destroying the doors in Burrito Geek you have to smash the geek on it 25 times until you unlock some help by levelling the challenge itself.
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What is the max stat possible to reach with equipement and weapon bonus? I should have +25 in creep magnet, but i have +15 only. Is +15 max bonus stat?
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Kind of annoying that the comments about the saves are being downvoted where no one can see them. People should know there are issues with saves before they spend hours on a game.
We've been trying to narrow down why this is happening all of a sudden, would be awesome if you could hit up our forums at http://www.berzerk-land.com/forum/viewtopic.php?f=22&t=52819 with any feedback possible. This is really annoying as we can't manage to recreate it no matter how hard we try.
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The more teammates you unlock the less likely each instance of each becomes.... and some of them suck. I haven't seen the guy with the dragon in about 10 launches, even with all the upgrades.
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Hey dudes and dudettes!
We started up a discussion on our forums for those of you having save game issues. If you are tired of starting over, please go check out http://www.berzerk-land.com/forum/viewtopic.php?f=22&t=52819 post your specs, we'll do our best to find whats wrong.
PS: thanks for being awesome!
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How do you get passed the Burrito Geek Challenge aka the wall smash. I hit the first wall at 169 speed and still didn't break the first wall. Anyone know of a trick? I keep hoping I will level up in the challenge, but I barely get any progress on the bar when I smash into the first wall without breaking it!
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Second bug. This one I didn't expect to occur and resulted in the gameplay to stop completely. The aliens that float about the field cause the geek to be sucked up for a few seconds and spit out as a gunk ball to the ground, where they explode and get launched into the air. This bug is caused also by V-P's nuke button on the field. Now, I may not be able to replicate this since it's randomly generated via the game code and position of creeps. The bug occurs when the geek collides with the alien and the nuke at the exact same time. The activation of the nuke appears via clicking the white ring into the red ring. But, when successfully activating the nuke, the geek is dropped to the ground just as the nuke arrives causing both to explode and forever freeze the geek in place. From this point on, there is no progression, no menu on the screen, and no player visible. Thankfully, the alternate keys for pausing the game (P key) still works and all I have to do is reset or return to menu.
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I'm posting a second time for bugs that I found. First bug. I'm sure this one was mentioned a few times and it comes as a visual bug. There are points at time where repeatedly clicking to Meteor Strike the geek forward at a fast speed. When coming in contact with V-P's team attack nuke button, it will sometimes cause a visual bug as the game tries to load up the action to activate the nuke's appearance. The nuke will fail regardless and the end result that occurs to the visuals is the disappearance of the player as well as the foreground and background. Now, this isn't too much of a problem since it can fix itself by activating any of the other team special moves as they appear on the field of view.
My comment is going to be split in two, simply because I exceeded the 1,000 character limit on describing the problem.
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The glider chalanage is a joke, its only pure luck, cause sometimes you can't hit while the creeps pushing your geek to the sky. The tentacles on the road are so random blocks, making a perfect launch a pain in the ass too. And the landscape disappears if you hit a bomb team mate and you click too fast.