Under rating threshold (hideshow)
My game suddenly begin to loop - unless it's possible to spawn the same monster at the same height my characters was at first encounter and it's possible to earn money from nothing.
Besides it, great game.
Under rating threshold (hideshow)
There isn't enough warning for when you're about to hit the ground. Especially on the second map, it's very difficult to get a hell-raiser and maintain my regular speed. Really frustrating when hitting the ground lowers your speed by so much.
Under rating threshold (hideshow)
Wow...interesting how people were loving this..now that it has badges and its been a couple days..all i see is hate. hurry or you'll miss the bandwagon!
Under rating threshold (hideshow)
it would'v been better if the physics worked more like the original. everytime you hit yo g almost straight up and then down..more of a horizontal direction would'e helped immensely
Under rating threshold (hideshow)
For those having trouble with the "learning to glide" challenge - use meteor strike to stay down out of the clouds. The idea isn't to keep hitting the geek back into the air but to bounce off the creeps to keep altitude.
Under rating threshold (hideshow)
"Burrito Geek" is the most annoying thing in this game. It's totally random if you can break the first wall (even if your geek is a comet at the moment which is almost impossible to do at the beginning). So you end up hitting that geek again and again till first "door" comes... bloody grinding.
Under rating threshold (hideshow)
In the challenge stadium, the nerds need to be launched closer to the middle, too many times critical pieces of the correct geek are concealed by the edge of the screen (I can only imagine what it's like for mobile users, who have fingers covering it too).
Under rating threshold (hideshow)
Okay, who had the brilliant idea of making the nerd be near floor when you change screens regardless of where it was before the transition and why is he not fired yet?
Under rating threshold (hideshow)
Another bug, in the burrito geek challenge if you hit a wall with enough speed to smash it, but smashing it would reduce your speed to below the smash threshold, the "stuck in the wall" animation plays, but the geek still passes through the wall. This is still treated as failing the level.
Under rating threshold (hideshow)
In the glider challenge, making it into the clouds and turning into a fireball shouldn't make you insta-lose the challenge of not hitting the ground. It should either not help you at all, or be a benefit, but being that successful shouldn't be a loss when you aren't in control of it happening.
Under rating threshold (hideshow)
Found and interesting bug - I happened to click to do a meteor strike at the exact moment that the geek touched a big red button. The red circle appeared as normal, I clicked three times and then the "meteor strike" graphic appeared, immediately followed by the background and UI vanishing.
Under rating threshold (hideshow)
It's not the best game, but I find the grinding kind of fun. That ultimate smash never fails to bring a smile to my face, and i'm quite content with having to do it over and over again :)
Under rating threshold (hideshow)
Very laborious game to play. The difference in the items can be as much as 200,000 distance wise, which is madness. I exchanged one item for a very similar one and I fail to make it off the second screen.
Under rating threshold (hideshow)
"Learning To Glide" is crazy hard. Not because I can't keep him up in the air, but he keeps going too high and I can't keep him out of the clouds.
Under rating threshold (hideshow)
Bug report: in Burrito Geek challenge, if you try to break through a wall while in a "comet" stance (got by going up to the clouds), it freezes and ends the round.
Under rating threshold (hideshow)
Kingpin is freakin impossible!!! I dunno if its because of my cpu or what, but it's no way to change the shield in time...
Under rating threshold (hideshow)
Perhaps add a gauge for how high your guy is? Yes, you can use the background to tell when you're getting close to the ground, but when you're at any speed over like 300 (especially after the first zone) there's not enough time to react once you see the indicator that you're close to the ground....
Under rating threshold (hideshow)
Boring launcher with very low progress , the challenges are also boring and thw "crafting" seems kinda bullshit first game from berzerk that gets a bad rating...
Under rating threshold (hideshow)
I now understand the link at the end of the hard badge, because the catchphrase of stinkoman, a character in the cartoon that you are linked to has a catchphrase of "Are you asking for a CHALLAAANGE!?!?!" Which is the name of the hard badge. and I just wasted my time and your time. yippee.
Under rating threshold (hideshow)
Game fells like to much of a grind for to little pay off. Maxing out skills looks to benefit me in the smallest way possible. The creeps all seem to just slow me down, I have come to hate the cannons more then love them since it seems like they just slow me down very fast. Feels like to ramped up the grind this game just to pad out the games length, felt very unsatisfied.
Under rating threshold (hideshow)
The concept I would give a 5/5, better than the first. However, this clearly was not made as well. You shouldn't have uploaded it before you had all the obvious things out of the way. Disappointing. I wouldn't give this more than a 2/5 until everything is fixed.