Under rating threshold (hideshow)
It really sucks that in the learn to fly challenge, if you get too high you can't hit the fireball on the way down, even if you have smashy smashies. :(
Under rating threshold (hideshow)
Kongregate has an obscure link to homestarrunner.com on the hard badge achievement screen. Has anyone else seen this?
Under rating threshold (hideshow)
great game but could use some tweaks, my biggest complaint is the learn to glide challenge, the hit tokens and their upgrades are useless because no matter how many you have the main problem is hitting creeps and going into the clouds. maybe leveling up that challenge should have different effects?
Under rating threshold (hideshow)
dude @ DimebagDarrel2 speed does decrease a lot when you hit the ground but dont be an ass about it, 810 to 140 with level 9 grease is inacurate and we all know it
Under rating threshold (hideshow)
I broke it! If you click for a hit at the exact same time that you're going to hit a button for VP's vehicle, it causes crazy things to happen :D
Under rating threshold (hideshow)
It HAS to be changed that you go from 810 Speed to 140 from hitting the ground once!!!!!! that's WITH 9 Levels of the Greased Stuntman!!!!
Under rating threshold (hideshow)
Fun bug, on the Burrito Geek challenge if you get launched high enough into the sky and get the meteor bonus too close to the third wall you end up getting past it and running on nothing for a little while before it bugs out and counts it as a failed attempt.
Under rating threshold (hideshow)
Burrito Geek is Extremely Hard,you try to smash 3 walls,But you only Have 1 Hell Raiser or Meteor Strike,No Weapon or stats bonuses available in challenge,No Upgrade shop,And you also get low xp
I Suggest Making Burrito Geek easier
Under rating threshold (hideshow)
This game is really a step back from the previous one in a number of ways. It's really quite surprising that that could happen to a genre as well explored as this one.
Under rating threshold (hideshow)
How can such a nice looking game, from such a high name Developing team, have so many flaws and crappy frustrating game play? DO YOU HEAR WHAT THOUSANDS OF PEOPLE ARE SAYING YET?! FIX IT!
Under rating threshold (hideshow)
Somehow I dislike Berzerk Studio's games -- they are too long, grindy and raw. Nice concepts, art and music are always ruined by poor gameplay, this time isn't different. 3/5
Under rating threshold (hideshow)
TIPS: In Learning to Glide challenge, pay attention to the height meter only!! And you want to mostly use Hell Raiser, if you get too high from critter bouncing, start using Meteor smash. Too low then Hellraiser again.
Under rating threshold (hideshow)
Game: *guy flies miles and miles, and gets eaten, crushed, hit, and smashed*
Me: NOW YOUR DIED! Game: *Geek gets up and starts walking back* Me: O.O HOW?!?
Under rating threshold (hideshow)
It's absolute nonsense that meteor geek causes failure in Learning to glide challenge. If your supposed to keep him afloat, how the hell are you going to do that if he keeps crashing?
Under rating threshold (hideshow)
several times now i've had to stop playing because the second challenge is just way too frustrating... did you intend that? do the others get worse? i thoroughly enjoyed the first game and played it all through in 1, this is gonna take me a long time if i have to go cool off after every 15 minutes of play...
Under rating threshold (hideshow)
In addition to the too grindy, too much speed loss, more about keeping off ground than getting speed, yadda yadda... items past 1st tier really shouldn't still be having a penalty, especially when it's not like it would be giving more bonuses than others of its tier without that to balance. Also: just give the stats regular freaking names already. Tired of having to flip back and forth from shop and skill screens just to attempt to figure out what a plus to "like a boss" or "crazy collector" or "herp when I derp" means.
Under rating threshold (hideshow)
guys... I know you are french, maybe Quebecois... but seriously? Please do some language fixes (like "exemple"). Anyways, the game is really awesome if you don't look at minor details. I give it a 4.5/5
Under rating threshold (hideshow)
Isn't that moment frustrating when you get into a new zone, and because of the big white light, hit the ground and lose half of your speed?
Under rating threshold (hideshow)
Not only is this very grindy — it's very difficult to feel any sense of progression until you learn to avoid hitting the ground at any cost to get anywhere, which is very different from most launch games... and challenges are far too grindy — but lots of things aren't explained. For example, team vehicles are unlocked by getting gold medals on challenges (each challenge = one vehicle) but this isn't obvious at all. Bump xp gains across the board and reduce the penalty for hitting the ground.
Under rating threshold (hideshow)
Too grindy, too high speed-loss penalty for hitting ground, not enough boosts, you feel like you have to play two hours for a slight difference.
Needs a LOT of work!
Decrease the % of speed lost on ground hit, make an altimeter to have the chance to know how soon we'll be near ground when going too fast, and the structures are always a bad thing in this game, even if you break them they steal speed, so no use~
Under rating threshold (hideshow)
So let's see, a grindfest, very little progress, completely random, half of the challenges are nigh impossible without leveling them, which requires lots more pointless grinding, and yet another game from the same old developer whose games almost always get badges whilst plenty of other fun and highly rated games go without. Why do I get the feeling that kreds are the main reason that this was badged?
Under rating threshold (hideshow)
got all medals, every trophy and my blacksmith up to lvl 10, made a cross with 256 atk and that's it, 5 hours of fun, really nice game.