Under rating threshold (hideshow)
Okey few tips:
1) Use your strikes only as 'Hell Raisers'. This will keep ur geek up in the air and loose no speed. You will get more strikes as you level up (up to 10 strikes).
2) Level up Creep Magnet first, then Rebound Master, then Party Animal, then Iron Man, and then Like A Boss.
3) Don't use Gold metal untill blacksmith is high level.
5) Challenges really improve your distance because they add skillpoints, extra gold and experience, and teammates which give you special bonuses troughout your geek bashing flight.
6) Challenges: 1. Use right mouse click to 'pauze' the challenge. 2 & 3 are too easy. 4. Use meteor strikes untill 300 speed, then use Hell Raisers to maintain the speed. 5. This one is annoying! Just use Hell Raisers untill you get near clouds, then use meteor strikes to stop the geek from going into a fireball and loose. 6. I somehow managed to complete his one in my first try, so I suppose its easy.
Under rating threshold (hideshow)
awesome game, I just wish there was a way too see you altitude. I think altimeter would make this game about 3x better
Under rating threshold (hideshow)
Too many general problems with this game. Already been discussed. Learn to Glide, team mates unlocked and powers, speed loss, all of it. 2/5 cause its still a decent game.
Under rating threshold (hideshow)
Please get rid of the white-out between areas, since it always makes me crash and lose speed. At the very least, pause play while it's happening.
Under rating threshold (hideshow)
A few tips since the dev does't seem to intend changing the game any time soon: first off AVOID HITTING THE GROUND AT ALL COSTS, use your smashes only when close to the ground to push the geek up, never when at high altitudes, it gives only slightly more speed but completely kills your vertical momentum (you'll start going horizontally no matter how you were flying before). Second: try to use the ultimate smash right after you change sections, if you time it coretly you won't have to worry about the time in the withe flash were you cant see/do anything
Under rating threshold (hideshow)
Anyone struggling on the "Learn to glide" challenge:
When you're going too high, just hit a meteor strike to force you back down for a bit and stop hitting the creeps that jump you up too high.
Under rating threshold (hideshow)
the amount of speed you lose when you hit the ground is immense. too much grinding and there is so little to help you stay up and keep the momentum going
Under rating threshold (hideshow)
This game is bad and you should feel bad.
Way too grindy, you lose speed way too fast and there's no real indication as to what the upgrades do.
Under rating threshold (hideshow)
I hate when I get into a fireball, then when I hit the ground, I hit like 4 or 5 thornplants before I do a hellraiser. It's like the game punishes me for going too high.
Under rating threshold (hideshow)
Way too much grinding, the challenges are poorly balanced, and the white flash between zones is downright irritating. These facts in combination with the payment system makes an otherwise fun game feel more like a chore and in the end it comes off as little more than another money grab. I have nothing against paying for games, but I come here to play free games.
Under rating threshold (hideshow)
Decent but has nothing on burrito bison... meteor strike is more of a hinderance then anything cause the main aim of this is to keep the geek in the air, no point putting loads of speed on him if it makes him more likely to hit the ground
Under rating threshold (hideshow)
the fifth challenge is really frustrating. When the "geek" go all the way up, he just fall down to the ground and you can't do nothing about it, so you lose. Some other challenges are though too, but the game is just awesome
Under rating threshold (hideshow)
Way too much of a grind because of the way money and experience is given. Too bad. Could have been fun but not enough there to keep you constantly entertained. Unless you give kreds.
Under rating threshold (hideshow)
There are so few upgrades to purchase and the rounds are so short that I feel like I'm not making any progress. I would stop playing now, but there are badges.
Under rating threshold (hideshow)
In the "Learning to Glide" turning into a meteor shouldnt count as hitting the ground since you cant do anything about that once you turn into one.. That's just idiotic programming. Did the testers actually play this game because it seems like you rushed over half this game, to much grinding and the challenges are set against you which isnt challenging it's unfair. So many problems with this game that I had high hopes for, and I know you can make games x5 better than this (because you've done it before) but if I was you I wouldn't let the people who worked on this game work on another one of your games seriously this game is not anywhere close to par.... Needless to say it's a 1/5 for me.
Under rating threshold (hideshow)
also, in order to get the 200,000 badge - upgrade to top items and get approx. 25 skill points to work with. choose ballon and upgrade everything except the two team-related skills, getting past 200,000 should be a breeze by then. except it may take you 2 days due to the game's painful grinding.
Under rating threshold (hideshow)
This freemium model can kill an otherwise very good game. Did you need to make it that boring and repetitive so you can milk $200 from the kids?
Under rating threshold (hideshow)
i somehow had the patience to finish this game. very unrewarding, counterintuitive menu system, awful grinding/leveling system, but cool design and items/characters. would love to see these guys use their talents to create a game that is actually fun to play. if you have the patience, the first 4 badges are pretty easy; otherwise, this game gets a 2/5 from me.
Under rating threshold (hideshow)
All of you that complain about the grinding are retarded or something, i leveled every two runs even at level 15 and for those that complain about losing half speed when hitting the ground, here's a novel idea that the creator probably thought you'd understand "DONT HIT THE GROUND"
Under rating threshold (hideshow)
correction all team player are max level (4)
considering i have the greasy stuntman stat at level 13...it REALLY sucks that hitting the ground takes me from 700 to 431...so whats the point in upgrading that skill?
Under rating threshold (hideshow)
BEST tossing game of them all. But it is way too long to beat. LOT of grinding. 4/5 and i'm sorry about it 'cause everything makes it the best game of them all. Xp, team work, challenges, XP ON CHALLENGES :-) :-), costumes, weapons, forge... But man ..... So much time to get somewhere. Very often, it feels like you will die repeating stuff. But PLEASE make a sequel, just correct things 'cause you still have created a beast!
Under rating threshold (hideshow)
Actually,grinding is not the key. And if grinding is the only thing that makes your progress in game then you are on a wrong way, from my experience. First, carefully think before upgrading. If you are losing too much speed hitting the ground then think of the ways to avoid hitting the ground as much as possible... Second, perfect your techniques, try to make combos with Raisers and Smashers. Learn how to build up your speed with them.
Don't grind, better think and learn how to play!
Under rating threshold (hideshow)
Who has noticed a spelling mistake in the game in the "stats", the "Hairy Knuckles" and it says "Sheer Strenght" strength not strenght.
Under rating threshold (hideshow)
So I sat there wondering where all of the giant grubs and flying octopi were coming from. Suddenly I get to the nuclear wasteland after the bomb drops. I was like, "Well hat explains alot."
Under rating threshold (hideshow)
It's to repetive.. :( i liked the first game more. It would be nicer if the map changes like in the first game. Just to make a bit change for each smash
Under rating threshold (hideshow)
a bug with V-P vehicle and the creep droping a bomb when both are overlapping the game freezes.... not good if in the 3rd stage... good thing only happy 1st stage... XD.. + to fix the bug
Under rating threshold (hideshow)
For the people who say its too much grinding, its not. All you do entire game is use your smashes to keep ur geek from the ground, not speed him up. You should get that hard badge within an hour.
Under rating threshold (hideshow)
taking it slow and staying near the ground is actually much better than speeding through. more of a chance of finding spider items too, which end up being way better than shop items, same with crafting
Under rating threshold (hideshow)
The grind is way too much. I understand that you want to sell items in the game to make money, but there are plenty of similar games that are fun to level up on and do not cost money.
Under rating threshold (hideshow)
I personally think that it´s a lot better than the other berzerk ball (less frustrating) , but some challenges and the launch itself like the first game seems quite strange (negative). It´s less a pay game than the other one but there is nearly no chance to get gold metall other than paying. I am not sure how I should rank exactly the game: x/5 x<4