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Comments for Berzerk Ball 2

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tucalipe

Dec. 26, 2012

Under rating threshold (show) Erm... What's this about benching teammates?

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(1)

Sailorjeff

Dec. 26, 2012

Under rating threshold (show) The game really suffers without an altitude meter. The background after the first "level" is all the same until the last 10-15 feet so if you have a lot of downward speed (which you will since the game forces you to the ground faster than any other launch game i've played) you have a split second to hit the Geek if you miss and are over 400 speed, congrats you just lost 200 speed.......WTH? It almost feels as though the speed loss is based on a percentage that does not scale properly.

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(0)

drebe

Dec. 26, 2012

Under rating threshold (show) i wish i could spend more points in stats to max power up everything

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(0)

Santrial

Dec. 26, 2012

Under rating threshold (show) Ok, that was bogus. The cannons on the ground, the silver ones? They shot the geek out, but the geek didn't catch up with my hitter, and I couldn't Hell Raiser him. totally ruined a nearly perfect run.

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(-1)

Nyancatrulez

Dec. 26, 2012

Under rating threshold (show) this game sucks.(gets surrounded by dislikes and gay zombies and homosexual hobos on 3...2...1...)

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(-2)

Nyancatrulez

Dec. 26, 2012

Under rating threshold (show)

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(-4)

downstage

Dec. 26, 2012

Under rating threshold (show) BTW, for all the people saying you can't help going into the clouds on the Glide challenge - you can! Click to strike the geek when he gets anywhere close to the top. It changes his direction from up to forwards. Be prepared to click again quickly after in case he immediately hits another creep or two. Obviously also click to do a hell raiser when he's near the bottom. Once you get the hang of the strategy it's not too bad.

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(1)

FireCrap06

Dec. 26, 2012

Under rating threshold (show) He Falls WAY TOO FAST

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(0)

friedrice8791

Dec. 26, 2012

Under rating threshold (show) A lot of people are complaining about the amount of speed loss from hitting the ground and I agree that it is too much. But, the simple solution to this is to simply hit the ground as few times as possible. I found that the best way to do this is to stack creep magnet and rebound. That way you're in the air for a very long time. Also, hitting creeps refills your hit and ultimate bars, which you can now save to get the geek off the ground. Now, it is annoying that there is no altitude meter to help you time those hell raisers, so I found it advantages when I got a few levels to use a few hits on meteor strikes, hoping to hit more creeps. This will decrease the geeks falling speed and allow you more time to react when he gets close to the ground.

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(-2)

TalenJ

Dec. 26, 2012

Under rating threshold (show) " You may think your special, but not as special as I am!" you are very special indeed.

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(1)

Fat_Tony_Valesco

Dec. 26, 2012

Under rating threshold (show) I think bouncing off enemies should help charge the slamming ability

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(4)

dyluc

Dec. 26, 2012

Under rating threshold (show) At start of game max out Ballon then V-P. Then, max out Creep magnet and Bruiser too kep you up. Max out Marcus and use anything else you want just make sure to keep your creep magnet high. Worked for me.

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(1)

SegrigatedDemon

Dec. 26, 2012

Under rating threshold (show) This is an okay and fun game. Also, I think Greg did okay with the badges. This game is time consuming. The reason i come to Kongregate is to take up time. I accomplished my goal.

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(2)

downstage

Dec. 26, 2012

Under rating threshold (show) The game just needs better balancing. It feels especially grindy in the beginning - it seems AGES before you can do anything other than hopelessly watch your geek repeatedly limp to the ground. The game is also too passive, which makes the grind feel worse; again, this is espeically the case in early game. It would be better if we felt we were more in control of the outcomes. Challenges are okay except that for burrito geek I couldn't find any strategy at all; just grinding (SLOWLY) to get upgrades and hoping for a lucky run. Also agree with others that the "clever" use of skill names is just irritating as I kept forgetting what they did (at least provide a shortened description on hover?). Despite sortcomings, it's kinda addictive. 4/5.

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(2)

xSoundTigerx

Dec. 26, 2012

Under rating threshold (show)

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(-3)

lattocky

Dec. 26, 2012

Under rating threshold (show) To much grinding and the upgrades do not feel like they add much to increase your power

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(1)

BigVky

Dec. 26, 2012

Under rating threshold (show) Learning to Glide is awful. If you get into the clouds you lose.

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(2)

chtulhu

Dec. 26, 2012

Under rating threshold (show) One is Silver and the other's Gold....what i have to do???this is the last,help me please.

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(1)

naldibesti

Dec. 26, 2012

Under rating threshold (show) I checked and there is no site with the URL www.notevenascratch.com!

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(2)

FFFFUUU

Dec. 26, 2012

Under rating threshold (show) Ha, there was a stopping monster AS he went to the ice realm so he just casually walked off in a blinding light since he stopped mid-transportation.

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(1)

BigVky

Dec. 26, 2012

Under rating threshold (show) So much luck, so little skill needed. What a shame

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(1)

Dafir

Dec. 26, 2012

Under rating threshold (show) How do I beat the Learning to Glide challenge? Every time I get too high he just fireballs to the ground and loses the game.

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(3)

magmamaster8

Dec. 26, 2012

Under rating threshold (show) i've beaten everything in the game except that first challenge. GOD DAMN IT'S HARD.

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(2)

Darcayler

Dec. 26, 2012

Under rating threshold (show) The first one was rlly fun 2 play waited long enough for the second one but HELL YEAH it was worth it. 4/5 Stars + 1 Star for the (too expensive but u cant have everything ;-) ) Blacksmith!

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(0)

GianniS3

Dec. 26, 2012

Under rating threshold (show) Isn't this game; a dutch game?

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(0)

13jacole

Dec. 26, 2012

Under rating threshold (show) Just for the record, I am now, at the moment that I made this comment, going 1002 mph. That's right. 1002. Not a typo.

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(-1)

deathwondo2

Dec. 26, 2012

Under rating threshold (show) i actually went to notevenascratch.com and it took me to to pizza hut

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(-2)

Muffins

Dec. 26, 2012

Under rating threshold (show) Kinda messed up fundamentals. The distance from the ground dictates what kind of move you do, but with the set design it's way too easy to hit the ground and lose speed intending to do a Hell Raiser to smash upwards instead.

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(5)

Ownslaught

Dec. 26, 2012

Under rating threshold (show) Lot of green +1, but no feedback. YES we need a ALT METER !

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(5)

Waddleman

Dec. 26, 2012

Under rating threshold (show) One thing I notice right now is that, imo, the XP needed between challenge levels needs to be lowered a bit.

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(5)

Waddleman

Dec. 26, 2012

Under rating threshold (show) If the second challenge is any indication...I have no hand-eye coordination lol

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(1)

poe93

Dec. 26, 2012

Under rating threshold (show) this is awesome game :D

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(1)

DemigodX

Dec. 26, 2012

Under rating threshold (show) Having spent a LOT of time playing this game, I found that the ground reduces speed far too much, and that the features involving moving a mouse quickly have no place in this game. Considering the core aspect of the game is a laptop-friendly launching game, adding anti-mouse pad features doesn't make sense.

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(3)

LordBucket

Dec. 26, 2012

Under rating threshold (show) Hitting creeps is tied to: making money, regenerating slam energy, ultimate smashes generally staying airborne, and passing the clouds for meteoring down near to ground for easy hellraisers. Makes creep magnet by far the most crucial skill. Late game, 4-5 points of it can make a 150,000 yard difference easily. Creep magnet is basically THE important skill.

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(4)

lion34

Dec. 26, 2012

Under rating threshold (show) I hate hitting myself

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(1)

PJ6211

Dec. 26, 2012

Under rating threshold (show) My progress keeps getting deleted, too. Probably because the cookie / LSO is not in the Kongregate domain. Oh well.

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(0)

arksick

Dec. 26, 2012

Under rating threshold (show)

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(-4)

PJ6211

Dec. 26, 2012

Under rating threshold (show) Another good hard badge would be to get a speed of over 1,000.

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(0)

aadfg

Dec. 26, 2012

Under rating threshold (show) My progress keeps getting deleted over and over.

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(0)

GZP_Ghostface

Dec. 26, 2012

Under rating threshold (show) challenges are annoying and you get money far to slow... but overall a good game but too long so 4/5

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(5)

Ernest660

Dec. 26, 2012

Under rating threshold (show) This is version 1.01

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(2)

Century22

Dec. 26, 2012

Under rating threshold (show) THE GAME DID NOT SAVE MY DATA!

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(2)

knack50

Dec. 26, 2012

Under rating threshold (show)

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(-7)

Ernest660

Dec. 26, 2012

Under rating threshold (show) its a easy fun little game :) but when you hit the ground you hit slow down so fast!! all it needs is a little more upgrades and it will be great!

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(2)

poe93

Dec. 26, 2012

Under rating threshold (show) i think the rate of falling makes game look more like grinding. if they stretched distance and increase the $ drop + weapon price then it'd look less grinder.

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(2)

Filoni

Dec. 26, 2012

Under rating threshold (show) Extremely boring game which focuses on grinding levels rather than having fun. 0/5.

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(6)

nitrozoom

Dec. 26, 2012

Under rating threshold (show) Wanted to love it but like many microtransaction games it is too grindy

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(-1)

jackiscool59

Dec. 26, 2012

Under rating threshold (show) How do you complete challenges? Im confused.

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(-2)

Jaundice

Dec. 26, 2012

Under rating threshold (show) Jesus christ, Berzerk Ball in FRICTION LAND. How does he go from 600+ speed to 300 on one bounce?! It feels like the upgrades don't even change it that much - I have no idea how to even go about getting to later areas without grinding for hours. Still, I love these god damn games. 4/5.

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(2)

poe93

Dec. 26, 2012

Under rating threshold (show) bit too grindy

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(0)

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