Under rating threshold (hideshow)
@ Ch4N30 , while it's similar there are definitetly huge differences. actually having individual soldiers for every tower, the different upgrade options that delve into a little more differentiation than kingdom rush...there are more, but there's definitely some different aspects to this game in relation to kingdom rush. i feel that they took the great parts of it and put it into something just a little different...and succeeded.
Under rating threshold (hideshow)
I'm not even going to lie. I 5 crystaled death plateau with 20 lives remaining. I just placed nothing but archmages(12) (2) druids and (3 archers) breezed right through it.
Under rating threshold (hideshow)
Might be nice to allow upgrading of units before buying 3 units at a given tower. For the interface, you could have 3 spots and when you hover your mouse over them, you can choose which type of unit to buy - like the first upgrade is buying a unit.
Under rating threshold (hideshow)
Absolutely loved this game. Would like to see an extra waves/survival mode to keep on playing with my buffed up army.
Under rating threshold (hideshow)
The wizard men are the key to winning level 13. First time I really used them, having preferred archers on most levels. But the fully upgraded archmage or whatever can dominate the gravel monsters.
Under rating threshold (hideshow)
Sorry, I only got 5 stars on level 13. And on the bonus level. :)
[concentrate on archers, and sorcerers, and upgrade 'em rather than just fill the map. only use soldiers as blockers to slow things down.]
Under rating threshold (hideshow)
at the 13 map, i sugest to use only the main towers, i mean the towers that can hit through the multiple ways of enemies. Creating the supreme mage because he will creat a lightning monster, and keep on :)
Under rating threshold (hideshow)
An amazing game. Best strtegy deffens game I've played for quite awhile. I look foward to seeing a second version or something even better. Hell of job guys. Keep up the good work.
Under rating threshold (hideshow)
I really enjoyed this game! Sometimes defense games can get kind of dull after a while, but I kept looking forward to the new units and loved watching what was going on on scene. Nice additions with the spells, mixing units in towers, and branching unit trees. I look forward to more from you!
Under rating threshold (hideshow)
@peacekeeper: the lonely training house - melees - the spot just 'northeast' - even with mages/archers. train 1 splash guy per 2 stronger units - one healer per 2 mages. start with one set of each melee, archer, mage - train fairly evenly till max, then add more archers/mages. train to max. use cannon fire when there are a lot of enemy units in one spot. shouldnt need the magic scrolls, but do not be afraid to use
Under rating threshold (hideshow)
How can I possibly get a 5 star rating on the 13 main levels without unlocking these awards: Catch Them All, Steer Clear, General (this may mean melee fighters, but even still, I've well surpassed that).
Under rating threshold (hideshow)
Sheeeeiiiiiitttttt 3rd time my I've come back and lost my progress wtf? Otherwise a great game...but that's awfully frustrating.
Under rating threshold (hideshow)
@ChriXXX Place soldiers on the top left emplacement, in the healer range. They'll still attack what's coming on the road. Then place achers in the middle of the circle and upgrade their range so they'll be able to shoot anything
Under rating threshold (hideshow)
I think the possibility to change the position of magician and archers units (the fact that they're no longer towers) is a great addition to the Kingdom Ruch concept and makes the game better and much more enjoyable. I finally come to prefer this one over Kingdom Rush
Under rating threshold (hideshow)
At the end, you have 6 skill points left, would be cool to get an uber-skill or something then, also would love to see an endless mode