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Finding this game made my day. After kingdom rush I've been waiting for a tower defence game of the same quality for ages. :D
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so how are u supposed to know if youre about to lose the level? and how come u get money when they get through? cuz most td games ive played you lose money as they come through and when you run out of money you lose? just a little confused but great game overall.
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It really bothers me that the sounds used for the units sound like slightly filtered Warcraft 3 audio files. Especially since the clips used do not really feel like they fit the units.
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No Ahwen, they don't give all games with over 4.1 badges..at all. If that were the case we would have many more badges than we do..and many more great games badged. It'd be nice if that's how it worked, but it's not.
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@kcmarshall5 if you want it to get badges the best thing you can do is rate it up. kongregate gives all games with 4.1 plus rating badges.
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if sequel is made. they should make it so you can upgrade the tower so that the rally point is larger. in fact they could probably do some really cool things with tower upgrades.
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hmm, another unit-based defence game. It's good to see a new type of game gain popularity, but i miss the classic, tried-and-true formula of a pure TOWER defence game.
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i would like to be able to save on individual levels, sometimes what if im about to wina level and then i have to pack up? eh? EH? WHAT THEN BOOBLYC!? WHAT THEN?
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definitely feels like kingdom rush (a good thing.) The only issues I can find is so far is not being able to figure out why there is some sort of animal claw between loading screens, and the random magic thing. Besides that it might be nice to have a slow firing high damage unit like the dwarfs. Overall I really enjoy this.
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Everyone to the pub, all enemy's are dead..... Soulsucker: hahaha, I'm Alive, I'll eat the town alone (sereously, it happened, I beat a level and a souleater came back alive and it still went to the map)
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I found the "normal" difficulty far too easy, however "hard" is giving a nice good challenge and keeps me coming back. A few minor annoyances (cannot set attack priorities, would prefer a few late levels where you have full upgrades available, instead of just the final) but overall a great Kingdom Rush-style TD. 5/5
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Got taken down by the boss on the last level. Any tips on taking him down? Had six archmages, six drunk doomhammers, two fully upgraded elf bowmen and one fully upgraded mortar + three level 2 bowmen. Go for a druid to up the doomhammers or what?
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great game. one thing i wonder about is, that some enemies i encountered ( like the anti-mage ) somehow didn't make it into my enemy guide, so i don't know their stats and they are still 'question-marked'
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If you've played Realm of The Mad God and look at the shadowy figure on the starter screen,he does look like Kage Kami.