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DEV PLEASE READ: As soon as I finished tutorial my culture got stuck where it was over the amount needed for a point but it wouldn't award me a point (i.e. my culture was 23/19) it would just keep adding up not letting me buy new techs
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hmmm in the first round my whole tribe died because of a hurricane. so evolution gives you -50 points when u try to hide inside if there is no inside to hide in...
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I lost 4000 in a deer hunt,.... those deers seem to become more dangerous with increasing number and strength of hunters ;)
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I'd like to be able to auto move forward turns until sth is happening (like hurricane or new tech point). It would make the sandbox mode more interesting than end turn, wait, end turn, wait, end turn ... friendly nomads, end turn, wait, ... new tech point, end turn...
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Great Game, but i have one Problem: Sometimes its buggy: One Click = all people move to another position or sometimes they move automatically back. Have to reload the game. Fix it pls
We are sorry ;) We'll fix it with next patch, but BTW just take a look at the horns of prehistoric deer http://farm4.static.flickr.com/3247/3361543160_c15760fe11.jpg?v=0 They were really huge!
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I think this game should not be a time limit, and instead be how fast you can get there. I felt sad when my tribe had to leave because the game was over....
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Nice game and interesting trying to work out strategy. But having just the one single goal feels restrictive, i.e., there's only one 'right' way to develop your society.
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I kept running into a bug where I couldn't manually increase or decrease the amount of workers I had on any single job; the game would just automatically assign the maximum possible, and if I tried to take workers off, the game would just put them back as though I was holding down the plus button. 1/5 until this game-breaking bug is fixed.
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Bah, made me think there was finally a fun new strategy game but it's the usual press buttons and imagine the rest bs.
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Not bad. It seems to me that the key is to increase your population as rapidly as possible and make sure you use the tech points as soon as they become available!
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4 billion years?! Please fix that, because that's enough for the most basic proteins to evolve into humans, let alone apes!
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Nice game. I've managed to do easy difficulty in around 80 turns. A lot depends on what random events will happen. Friendly nomads arriving during 5th turn with 3 culture points certainly help.
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Enjoyable game. Maybe it could be a bit clearer for inexperienced gamers... I often lost track of tech requirements and lost precious time figuring out which production activity was which. I think the game easily deserves a 4/5 rating one star lost due to the randomness in enemy strength and the strictness of the tech tree (lack of flexibility in picking which way to evolve).
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I like it, but I don't' like how when you reach a certain point, you can't do anything but wait for your next TECH point or event, yet have to go click by painful single click who knows how many times. A fast forward, or skip 10 turns, anything would be nice to speed it along.
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Beat the game at turn 80 without researching on any clothes... I guess clothes are useless in building a civilization :P
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This game just really beats you down.
Finally think I'm on my way to winning, Barbarians (In low strength and intellect) somehow defeat my army and seize up all the mountain lands. I can no longer produce any production points. So, game over. The passive bonus sure isn't going to get me to 20k.
Ah well, better luck next time I hope. Fun game, but really frustrating when everything just falls to pieces in one turn.
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The fact that you can never get your lands back is absolutely bull. And when the game throws several high-risk barbarians at you in a row, you're basically screwed.
But the worst past is that the 50% they take is active. Even if you add "100" people to a place, you only get half that.
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there seriously needs to be a guide for this...half the choices like hunting tree for instance leaves you without enough points to upgrade to unlock the castle...and even if you unlock the palace there is absolutely no damn way to beat it...those of you who have beat it prove it...screen shot it or say how you did it...this game is far too RNG based to work...more than 100 turns is needed...failure of a game...cool concept just terrible way of putting it together...seems like dev never had the game tested before releasing...
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After I gained 2 research points from nomads, my research screen showed 43/19 progress and I stopped gaining research :(