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Comments for Pre-Civilization: Stone Age

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Tifforo

Sep. 08, 2013

Under rating threshold (show) The game doesn't tell you this, but it seems that: 1. Each person eats 1 food per turn. 2. It takes 20 surplus food to get an additional population. 3. At the start, each person produces .2 production and .2 culture per turn.

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(2)

yogomove

Sep. 08, 2013

Under rating threshold (show) The concept is quite cool but is the game really finished? After the first few events, none of my selections resulted in success. Plus, many of the names appeared to be changed in one place but not in another, and building unlocking is a "one tech unlock one" instead of unlocking corresponding one written in its description.

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(2)

Carnivor

Sep. 08, 2013

Under rating threshold (show) молодцы ребята) спасибо за потеряные два часа)))

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(1)

billpaxton

Sep. 08, 2013

Under rating threshold (show) I may have to quit the game because of the ice age. Its ridiculous.

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(-2)

billpaxton

Sep. 08, 2013

Under rating threshold (show) Cold snap is a dick move. Ive had it last 60 years. What's the point?

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(-1)

coocooo80333

Sep. 08, 2013

Under rating threshold (show) Honestly I was really annoyed about the part where you have to build the palace.

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(-1)

asdf3011

Sep. 08, 2013

Under rating threshold (show) I should of hit B by now. No B what a waste of time trying to get there.

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(-1)

asdf3011

Sep. 08, 2013

Under rating threshold (show) I am up to M numbers is there B?

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(-1)

deerekid1

Sep. 08, 2013

Under rating threshold (show) We have managed to avoid excessive bloodshed. People eaten: 591. What?

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(1)

asdf3011

Sep. 08, 2013

Under rating threshold (show) Food should be top

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(0)

knight3607

Sep. 08, 2013

Under rating threshold (show) You'd think that after 4 million years, my tribe would have learned a better way to hunt than hitting trees with clubs.

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(18)

knight3607

Sep. 08, 2013

Under rating threshold (show) I started the game on easy and the same thing that happened to g_squidman happened to me...

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(-2)

jDude645

Sep. 08, 2013

Under rating threshold (show) Apparently, a herd of deer can kill 500 of my 2k people.

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(1)

EricFleet

Sep. 08, 2013

Under rating threshold (show) The easy and medium are not difficult to beat... go for early population and you will be able to use passive culture to get the tech upgrades you need.

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(-2)

ForAnAngel

Sep. 08, 2013

Under rating threshold (show) I finally beat the game on my 99th turn on easy -_- Don't even bother to buy buildings 5, 6 or 7 if you want to beat the game in time.

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(-1)

say10

Sep. 08, 2013

Under rating threshold (show) +20% land in the fields, 0/0 => 0/100. +20% land in the forest, 10/10 => 10/20. Interesting.

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(1)

hrs111111

Sep. 08, 2013

Under rating threshold (show) The game wasn't designed with the correct numbers, since the hard mode is impossible to beat. You need 25k productions. Say that 7k can be obtained by passive production and random events. You still need 18k, which with 4 per tribesman still requires 4.5k tribesman-turns. Even spread over 40 turns, this is about 120 tribesmen on the mountains per turn, which is impossible in the hard mode given that you population will never be above 150 before the 80th turn. Hence, the hard mode needs to be redesigned since its strategically impossible to reach the target.

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(-2)

tasos112002

Sep. 08, 2013

Under rating threshold (show) and buy lastly the hunting and focus on production points

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(0)

whade

Sep. 08, 2013

Under rating threshold (show) So, nice try but if you waned a truly good game please fix the flash slowness or add an "Add full/Remove all" button. When yo'e managing hundreds of people, 1 click/1 person is very frustrating.

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(2)

whade

Sep. 08, 2013

Under rating threshold (show) Once you realize that keeping up a military is completely meaningless, winning the gae is a walk in the park (I did it on the 80th turn on my 2nd try).

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(0)

whade

Sep. 08, 2013

Under rating threshold (show) Ending text: "Who knows, but maybe it will be yours civilization, that one day will conquer" Conquer what? The curiosity is klling me!

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(0)

arakantos

Sep. 08, 2013

Under rating threshold (show) woop beat it! got 3888 points and 5 stars :D For those wondering how to beat it, try focussing on max population first (the more food, the more growth in population!) then culture and lastly the production points. I haven't invested 1 point into hunting or fishing :)

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(2)

vividnightmare

Sep. 08, 2013

Under rating threshold (show) Good game. Could be better. Winning seems more a matter of luck than skill, either you will enounter enough random events that benefit you in the right ways at the right times to increase population and such or you won't. You can only upgrade tech and build so fast, that's all based on population. Poplation passively grows WAY too slow to be meaningful to beating the game. Otherwise this is great. JUst a really simple version of the old Age of Empires games if you ask me. Wish the 'map' was a little bigger. Being able to actually take land, atttack enemies and such would of course be awesome. A deeper upgrade tree would also be fun. Overall this is fun, hope to see a second one someday.

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(3)

whade

Sep. 08, 2013

Under rating threshold (show) The tutorial is very poor. I figured out so much (on my own!) that you need the highest possible popuatio (because techs usually raise the number of people you can assign to a task, not their individual effectiveness) and that for population to increase faster you need to assign more people to food collection (?) The tutorial does not tell you!

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(2)

Tuomiomasiina

Sep. 08, 2013

Under rating threshold (show) Cute, but the building path to victory seems too limited.

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(0)

bta92

Sep. 08, 2013

Under rating threshold (show) 1355 years later...

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(0)

klocek80

Sep. 08, 2013

Under rating threshold (show) i dont like this game :(

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(-2)

FeanorsCurse

Sep. 08, 2013

Under rating threshold (show) I love the idea and hate the random events. Got a good run, suddenly a third of my population dies to two consecutive events. If it weren't for those, it'd be a clear 5/5.

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(2)

kronozs24

Sep. 08, 2013

Under rating threshold (show) so hard

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(2)

Gtzk

Sep. 08, 2013

Under rating threshold (show)

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(-7)

Savior42

Sep. 08, 2013

Under rating threshold (show) I wanted to build my palace in the 100th turn. Yet, the game ends when I reach turn 100. So either fix that, or tell me I have 99 turns, damn it.

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(2)

GnarlySheen

Sep. 07, 2013

Under rating threshold (show) Idk I was expecting...something.

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(0)

LucidCrux

Sep. 07, 2013

Under rating threshold (show) Luck seems to be too influential to call this a strategy game. Beating it on the hardest difficulty can be determined by a handful of bad outcomes mid-game.

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(5)

OneLiner66

Sep. 07, 2013

Under rating threshold (show) I think the build on deity that gives the best chances is as followed: 1) Get Nomad with good barter 2) Plants 3) Stone + Dwelling 4) Hunting 5) Building of fire 6) Advanced gathering 7) Shelter 8) Fishing 9) Improved Stone + Workshop (if needed) 10)Advanced Stone (if needed) 11) Keep 3 techs for next epoch 12) Pottery, Fish Hooks and Nets 13) Primitive weapons 14) Thrown weapons 15) Component Tools 16) Architecture (when needed), Ranged weapons 17) Component Tools x2 18) Agriculture, Barter, Social class Always prioritize food, except at the very end where you may have to fill out the stone first. For the nomads, barter and joining are the best options if they are green.

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(5)

kingdom_kid

Sep. 07, 2013

Under rating threshold (show) Every now and then I get a bug where I click on the assign button and it either puts the most possible or the least possible amount, and then proceeds to spaz out every assign button and then I have to F5 to make it work again. otherwise, 5/5 game.

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(2)

ghettodwarf

Sep. 07, 2013

Under rating threshold (show) It was buggy for me. Everytime I'd try to add one more guy to a different job, it would empty out all my guards.

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(1)

Andre1209

Sep. 07, 2013

Under rating threshold (show) 3 people were killed, but 5 were eaten... the people who were eaten are still alive??

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(14)

EricFleet

Sep. 07, 2013

Under rating threshold (show) Okay, this is the third game in a row where my cultural points are higher than what I need for a level. I have 174 points and only need 150 for next tech. Now, no matter how many points I get, I will never get the next tech level. I've sent the bug off to the developer...

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(7)

static12

Sep. 07, 2013

Under rating threshold (show) I would definitely play a part 2

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(2)

Xxazn4lyfe51xX

Sep. 07, 2013

Under rating threshold (show) Game is hard when barbarians take half your forest before the first turn even starts and then an ice age lasts from the third turn to 13K BC...

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(4)

millitiaman

Sep. 07, 2013

Under rating threshold (show) Great.... I think I may be slightly addicted to this game. 5/5

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(2)

EricFleet

Sep. 07, 2013

Under rating threshold (show) This is the second time I've been playing where I ended up with more cultural points than what I need for a level but don't get awarded the tech point. After that, no matter what I never get a tech point and instead see the cultural points build up and up.

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(2)

brandonb25

Sep. 07, 2013

Under rating threshold (show) So annoyed no matter what i do cant beat it in only a 100 days

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(2)

Mac_Hawk

Sep. 07, 2013

Under rating threshold (show) This game has too much luck involved. Fixing the flaws would help.

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(5)

rockinrock28

Sep. 07, 2013

Under rating threshold (show) apparently i have been sweeped away because of my "better neighbors" when i have 4k people with a strength of 25k and 1k food per turn....

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(-1)

deathday1

Sep. 07, 2013

Under rating threshold (show) I think that clothing should be necessary for the palace, cause of right now, mines full of naked people.

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(1)

bigfartsoo

Sep. 07, 2013

Under rating threshold (show) Hard mode is so impossible when there are ice ages. -40% resource gain.

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(-1)

erdnakram

Sep. 07, 2013

Under rating threshold (show) I missed building the palace by three days. NNNNNNNNNNNNNNNNNNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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(3)

gamerboy2000

Sep. 07, 2013

Under rating threshold (show) Scout-"We've spotted a herd of deer. They have low mobility, high alertness, and look fairly dangerous." General- "We will kill them easily. We have 3500 soldiers." Several days later... General- "You overlooked the fact that they had tanks and air support. We lost 500 people." Scout-"Oops..."

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(3)

ibnerd14

Sep. 07, 2013

Under rating threshold (show) Just spent the last 45 minutes and five games trying to build the DAMN palace.

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(1)

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