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add an endurance run so its a longer game and possibly just have shop and scientist stuff on the side of the screen so you dont have to keep walking towards the base.
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Once you get the M16, you win. Simple. Once you get lazy, just buy an assload of Prometheus bots and put them everywhere at the beginning and at your main wall in the back. Then you win every time, and you don't have to click a thing.
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Well, fun game and all....but the difficulty on normal is absurd. Between wave 0 and wave 1, you go from a few enemies, to a bunch of them. From wave 1 to 2, you go from a bunch, to a wall of enemies that require two hits. And then just walls. the handgun is too bad, and too expensive to upgrade. During reload I'll lose 2-3 structures.
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i really feel that theres a great game, but i struggle ALOT with the interface/controls. keeping track of robot stats, moving them, building structures and upgrading. i find myself using too much time screwing around to get things done between waves.
and i agree on what's been said underneath regarding the turtorial. if there's an ingame turtprial, it should cover most of the stuff. instead just tell the user to press ESC. that way we're forced to read everything.
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The controls seem a bit awkward and jilted, and the concept has been done to death. That being said I love any post apocalyptic scifi theme so I still give it a 4/5.
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survival is way too easy with sniper bots, i'm not evening touching the game and the baddies don't even get close to my guys...
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loved this game! could be even better though if there were some more different enemy types and maybe different missions just for a change.
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The tutorial should be more idiot-proof, I didnt find that you have to actually ENTER the buildings to buy weapons and stuff.. other than that great game!!
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so like i bought 22 sniper bots and now survival is really easy, going on ten minutes right now. fun but once you gett lots of money you don't have to do anything.
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on normal .. end of wave second .. scavanger got stucked.. and suddenly my money turned to -7457.. I guess it is not right :)
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Sorry but I think this whole game is crap. The concept is terrible. The graphics look like they were made in microsoft paint. Parts of the game fail in a tremendous way. This author should shelve this work and beg someone to teach him how to make a proper flash.
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Excellent game. Very well designed, decent plot, great concept. It is a good, very fun upgrade shooter game that caught my attention fast. For me- this is a great game because it taps into my tastes in a game very well. On a scale out of 5, this game will get a 4. I would give this game a 5, but there are too many various bugs, priorly mentioned that need looking into. The game could also do with a good, start up tutorial. Do these things, and you've got yourself a game that could easily get badges added to it. 4/5
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whats the difference between beam pistol and beam pistol* ... anyway a great game but got a bit boring after a while 5/5 =)
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hehe, i killed it. Put up as manny walls as i could aford all the way down to the entrance on survival mode, now there is a wall of enemys hat arent moving and the clock is ticking at 1 milisecond per second, but they arent going anywhere.
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3rd Place on the All Time easy score... :P Great game, lasted something along the lines of 7 minutes 30 seconds survival mode (easy). 5/5
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bit boring; and anyway i think to have discovered a glitch : if you enter the lab, sometimes happened my pistol disappeared from the inventory.
And then you must re-purchase it
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Quite fun but I think the gameplay is pretty unbalanced. Besides that, I faced a mild lag at the beginning of the game and at the end of every wave. Not sure if it's the game or just my computer.
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Really fun, good game. Got too easy after I put all my research into bots and rolled out my machine gunners then 22 snipers :D
I only lost bots because I put them up front to die to replace them with snipers. The upgrade buttons in the wep shop aren't very obvious, and the tutorial could be a little more in-depth/idiot proof. I didn't get the whole building upgrade thing until the last few waves- which then made it even easier for my snipers when I built an upgraded wall of slow towers up front. 4/5 for the clunky controls. 5/5 because of all the 1/5 hate below, haha.