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I am greatly hindered by the fact that i can't walk and shoot at the same time : / Darn laptops. Lost the first level. Oh well, maybe i'll play it with a real mouse sometime later.
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@hotflungwok
Are you sure you have the tier 2 prerequisites for the tier 3 skills? Both tier 3 skills in the Engineer tree have prerequisites.
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The whole game moves incredibly slow - progress is minimal for the dozens of waves one must suffer through, especially on Challenge. A single level gained, 5% damage, or range, or speed, that's all that one gets after 15+ waves of 30+ enemies that refuse to die and, regardless of how far you get, only give 1 gold... there needs to be some serious balancing here.
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i wish to have a 2x speed up feature and able to spawn all enemies at once instead of sending 1 wave at a time. Rate this up if you agree with this.
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Roudns rapidly become long and tedious. I feel like I'm constantly sitting and WAITING for things to die. And twice now, after ten minutes of holding donw the mouse button waiting for these things to die I've failed on the very last wave. I just don't feel thrilled to sit and wait for ten more minutes of holding down the mouse walking in circles.
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This is an amazing game.... not only has is made some darn cute little finges and one cute bunny but the way it has let you customize it makes it a great game. You could choose to go solo or rely on towers ( My fave way) or just blow the hell out of them. Also I thank you dearly for putting a reset skills button. Faved it and 5/5 Hope for more Bunny!
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I had fun for a little while, but severe balance issues with the rocket tower made every level very simple as soon as it was available. Most of the time I didn't even have to move the bunny, if I wanted to I could have set up the rocket towers and just let the game run solo.
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I'd say 4/5. I'd like it if there were a way to sell or destroy old towers and barricades, and I'd have preferred it if obstacles were a little less "round". You get hung up on something like a plate because it takes up part of a box, so you can move into it, but not straight along it. Very irritating. It also makes some pathways the AI can take not immediately apparent, because they LOOK blocked.
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The only thing that would make it epicer would be a multiplayer where you either capture the flag, kill the opposing team, or just team vs. fingers.
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I was getting quite a bit of lag when I used effects like poison or slow on big groups. Only thing that bugged me. 5/5
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i was enjoying the game and played it for a rather long time, however when my experience capped i lost interest, i would have played it untill i finished all trees otherwise, there was just no benefit on me beating harder levels of difficulty
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Oh, and 4/5 because of the odd bugs. Otherwise great game. Extremely easy as a turret defence game. Challenging as a shooter.
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bug: when they pick up the flag they sometimes walk straight to their spawn, right through obstacles. Also, placing turrets while the wave is in progress is often broken, claiming a block when there isn't one. That's probably because there is an existing calculated path for them and it's not re-calculating the path of any supposedly-blocked mob before making the "blocked" claim.
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good game but being unable to sell walls and towers comes back at bites you in the bum besides that its pretty fun 4.7/5
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Only bug I'm seeing is you can unlock a weapon with skills, reset your skills, and still have that weapon in game. I really want to ask for a speed up button for some of the slower aspects of the game, like garden as an engineer. A few spelling and grammatical mistakes as well, and that's it for problems with this game
Love the bunny games, this one was a blast.
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great td game but there are 3 things that i think would be better, 1) put hotkeys on abilities more obvious what they are. 2) be able to sell/destroy tower/barricades. and 3) make it so that there is a way towers can shot past barricades or other towers, even if you need to build a stand or something. 4/5 overall
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BUG PLEASE FIX:If you choose to unlock the uzi, and then after you unlock it and u click on it again u will use up one of ur talent points. You can do this until u waste all of them, then you have to reset to get them back please fix 5/5
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The only suggestion I would give is to have hotkeys for selecting towers and weapons, and starting the next wave (say, 1-5 for towers, 6-0 for weapons, spacebar sends the next wave). It's annoying having to take my focus off the battlefield for a moment to place a tower, especially if I need one to close up a gap before the enemies reach it.
If these hotkeys are already in place I would just suggest making them a bit more obvious.