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Nice game. But more talent points is really, REALLY needed. Like, maybe base the points on how well you did on that level.
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Are those pesky Handkensteins and Handminators hard to kill? If you're a Commando, and you have the Assassin skill for your knife, swing it and it will kill them instantly. Non-commandos, well... use lots of pistols and use your best firepower.
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what if we could buy team mates what help you through campain and bounus levels and what is we could change the look of our characther and the coulour of our gun and have achachments.. what if we could make our own maps .. olso have diffrent enemys and choose where they come from press - if you hate this comment or press + if you like this comment
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This game is fun but its not that fun cause 3d is more fun cause we can see our guns hands and more real! i bet ya its fun i played over 1,000,000,000 3d game and also make more guns they get tough :D you need this new gun mini gun! :D its gonna be fun!
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This is a fun game, but it'd be better if upgrading takes less time. I don't mind if each of the upgrade will be less effective then they are as of now. Just need more upgrades in less time.
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I had a dream... and in this dream bunnies broke a lot of fingers... three days later I discover this game... I didn't stop playing since... and there is lots more to come...
P.S.: Tower upgrades would be very nice to have... and possibly more ranks...
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I found a really fast way to get exp. Put all your points into the engineer build, and max "engineer path", "greedy ***", "deep inpact", "this is my town", and "stay still". Go to the last kitchen level, (on casual) put a rocket tower at the block that the arrows are pointing at, then when you get enough money, make it so each side has only one exit. I get around 9500 exp every time i do this. + so others can see my tactics!
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Great idea!: C4 upgrade for destroyers (I prefer to call them demo men) that allows us to detonate our explosives by pressing the space bar after we have planted it. I wouldn't mind if you made some adjustments to my idea as long as it can automatically be detonated.
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If you let it the game play while on another tab, you go back and they spawn as a huge bundle. Unlock the rocket launcher and blast the huge bundle to finish the wave easily and to gain experience faster. Make a little path with the pencils, so that all spawns travel one certain path where you'll be waiting at the end with your trusty launcher.
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Good game but it could use some more weapons like: minigun:very high rate of fire makes you go 75% slower and good damage short range and its in the destroyer tree, Stun gun low damage but slows the enemy down by 50% close range and constant fire and its in the engineer tree, flamethrower: high damage short range constant fire and burns the enemy. These are only some suggestions you can make more!
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Kewl game, but what i dont get is: Why are buncha fingers trying to steal bunny's flag in random rooms of the house? Is it me ,or that makes no sence? :P
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protip: fully upgraded rocket launcher splash radius goes through barricades. this can be immensely helpful in the later levels, just set up a couple of barricade switchbacks, and the enemies cant attack you, but you can attack them.
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Anyone else getting a glitch where the fingers completely pass through the books, ect?
+1 this so it can be fixed plz.
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Needs more weapons like a flamethrower, assualt rifle or some more selection because theres not that much of a selection of weapons. Other than that you did a nice job making this game and needs a sequel.
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needs upgradable towers and quicker xp gain and different gold amounts for different enemies killed :/ ... other than that .. im addicted :D
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Great game! One of the best TD games on here. The variety of levels is what I really enjoy and all the upgrades are awesome. Two things I would add; A fast forward button and upgradeable towers. The upgrades you can but are great, but adding an upgradeable pistol tower (rifle, shotgun, sniper) would be sweet.
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It would be AWSOME with an Impossible Badge on this game like "Reach 100% Game Progress" or something like that. This game has so much more than just 70%.
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Well this certainly seemed the RIGHT way to go. I certainly would welcome a sequel sometime, so long as they don't do what the Protector series did and try to make it TOO different or complex.