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Everything costs too much and resets dont boost enough to make this an interesting long term play. The idle effect of the game is very minimal as most of the actions required to actually progress involve some type of interaction. The costs for items required to build progress way too quickly. Artifact purchases are unclear if the amount of gold bricks earned are maintained or wasted, if wasted it makes no sense to buy artifacts. In addition the amount of gold bricks earned per progression reset decrease per level which doesnt make any sense.
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Just spent several hours and had to restart my computer. Came back and the game had not saved. I can't find a manual save option and apparently the auto save doesn't work. wasted many hours.
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What happens when the spontaneous window treasure that appears is up on a level too high to see while you're working on the ground?
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Once you get a few floors in the building speed becomes a huge, unnecessary bottleneck. I have enough bricks before I finish my first floor that I could be done with the fourth floor easily: we need to be able to bring and place multiple bricks and planks to speed the game up
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Ok yeah, that is confirmed.. its based on current bricks. That seems to the good however, means that my L7 tower gave me 3 times more bricks on restart if I spent 100 bricks first vs restarting with out spending.
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If I spend 100 or 200 gold bricks for an artifact, does the formula for earning new gold bricks change based on how many I have currently or how many I've ever earned?
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weird bottleneck everywhere slow down the game too much
almost doing the same thing again and again why no any automation or obvious upgrade. Fun machines is not that useful imo, like you will never have enough water, wood. Building speed is disaster. take too long to move up the material and transport the material to the elevator. the game is just too slow.
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clicking drummer doesn't work for the crane, this is the limiting factor for me if i would like to go full idle! I basically click on the mine to gain money to buy upgrades.
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I definately need a way to zoom! to get everything in one picture. it should be easier to get permanent booster that last during resets as well. i.e. auto buyers
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transporter is the biggest bottleneck like I got 1 mil stone but can't transport it to brick maker faster enough even if it's upgraded to the point of the 100 times cost of the brick producer. still ultra low , it should be at least 5-10 times faster transporter or higher capacity
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I was enjoying but then I spent 5 mins of boost in 5 seconds because of IDK what weird bug and now I'll never come back to this game again. ps. why a wheelbarrer can take a shit ton of bricks to the lift but the other can't take from the quarry to the brick maker? that bottle neck is just frustrating
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The difficulty of progression ramps up way too fast. Everything about the flow of production just seems to bottle neck early on and getting money for upgrades is a bloody mess. Adding passive money gain early in the game might make this more bearable.
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give the speed of clicking to idle. make the drummer efficient. or divide all the numbers to ten . please test it , see the difference ... thank you
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generalvimes, there is a wrong decision by devs these days: game should be long. idle games have too little to play by their nature. long time with nothing ( i say for waiting with my finger on mouse '' nothing'' ) gives nothing , no fun. thank you for your efforts. this game is really something , but not in its present situation. e.g. bricks producer gives at lvl 36 0.02 sec , takes 1,01 m money. there are too many examples like this. dont bother to make the game long , please...
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lol not only did restarting consume most of my minutes, when i used them they were 2 seconds each. 5 minutes, totaling 10 seconds of time.
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restarting the game lost me almost all of my accumulated bonus minutes. that's stupid. there's also not really much going on in the game after a few restarts.
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When I was new to the game - it wasn't at all clear that I could get any boost by resetting before 100 gold bricks. Only after you click the reset button does it mention there are immediate boosts to be had from small numbers of bricks in the inventory.
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Also, why when you click on the pump, it pumps faster but it slows progression a lot?
And why if I only upgrade 1-2 times the cloud, I can reach level 7 without the cloud shrinking, but if I upgrade it for say to Level 64, it's always shrinking?
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Building the scaffolding to the 8th floor takes forever, Forest just wont grow even if I increase levels of both rain and pump insanely. I could transform like 20k/s wood and could even go higher, but the forest can produce like 1k/s. It takes 1 Million wood per scaffold piece at the top, at 1k/sec it takes forever. I never see any tree grow in the forest, it doesn't have any time to grow!
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well it was kinda fun till i bought my first artifact then my 3 main boosts went back to pretty much basic 5 times stones is not worth the loss
Thank you! In the newest update 1.0.8 After restart now you can keep 20% of offline time bonus (instead of 10% as before), and this percentage can be increased even more with Science
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Upgrading the water pump after ~level 60 seems waste of money since the slow is not changing past this point. And the transporter for stone price goes up way too fast and this station becomes a huge bottle neck since needing 482k stone per brick and transfer 528 per time is taking a sh*t load of time to make one brick.
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Is weird game, no progress in idle mode, and is pretty stupid that way, take to much to build a floor, and not much to do in that time, you can't farm on this. 2/5 for this game, sry and every rebirth give us less and less....
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any plans to move the game on other platform since they are killing kongregate in a few weeks ? not allowing more games and probl updates no more chat rooms and all that , most games I'm playing moved to other platforms will you do the same?
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Lot of problem with the water system.... forest lvl 35, water lvl 35, need 2 m to upgrade it. I don't know, that's boring me. Sorry. I quit ir.
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so i finished 5th floor like twice or mby even thrice im getting 8 golden bricks for it this time, i need 453k bricks for 1 square next floor... no matter how i see it i will never complete 6th floor, was a good fun game up to this point but now it slowed down so much
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Elephant could have display the amount of hay it consume,drummer has no much sense since the forest always exhaust till drill and the elephant overdose the stone transporter guy.Clock senseless,berth has no any useable income.Artifacts with the current price should earned by goldbrick amounts not bought.All the costs and ganins unbalanced at any stage of the game
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I really appreciate all the details and that everything you purchase is graphically displayed. Also it is running smooth on my not so fast machine. I am now on level 4 and really looking forward for whats to come :)
I see you get quite a bit of not so positive comments about the scaling etc. Please do not let those comments discourage you!! :)
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The biggest dissatisfaction is each restart you get fewer artifacts for the same level. Now i get only 8 artifacts from the 5th level, which will make no dent when i already got 33 artifacts.
The point is, the effect of the Golden Bricks is cubical, not linear. The influence: production, click power and prices, so, additional bricks increase all these parameters