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Flagstaff: Chapter Three
โดย joelesler
Flagstaff: Chapter Three
แท็กสำหรับ Flagstaff: Chapter Three
รายละเอียด
As Attila the Pun's underground lair self-destructs, the heroes flee into the nearby Cave of Ice.
This is the third chapter of Flagstaff, a fantasy turn-based tactical game. You control a party of five heroes, initially hired to sort out the King's skeleton problem, but now doing battle against an assortment of lunatics and elemental demons.
วิธีเล่น
The game is played primarily using the mouse, and the following keys:
SPACEBAR - while pressing spacebar, drag with left mouse button to scroll the world view.
WASD or arrow keys - scroll the world view.
M - toggle sound on/off.
SHIFT - select the next character.
Follow the in-game tutorial for further help.
ความคิดเห็น
Dbag26
May. 27, 2014
Combine all the flagstaff chapters together into one long awesome game, it'll be 5 stars!
Heindal
Jun. 19, 2011
Well, its kind of disappointing. The drawbacks are: There is no boss in this chapter. The enemies stay the same - high shielded guards and ranged fighters - thats it. There are no secrets and it gets really easy when you found out how to skill your chars - which should be possible after playing even one chapter. But as it is a nice idea and easy to play.
Overlorf
Jun. 17, 2011
I loved the first one, but I can't say much is added in the sequels. It's a lovely mittle story, but not a lot of it to go through the tedious and way too easy dungeons. Too bad with no boss either, I was expecting to get some use of my nicely upgraded melee fighters!
RapidPanda
Jun. 20, 2011
The balance is better with this installment, but by the end I was running around destroying everything and toying with my prey... not the best type of fun to have with a game, especially one of such potential.
I liked having hotkeys, but they turned out to be buggy.
As others have said, it was pretty anticlimactic to realize the game was over without a boss fight.
This was the shortest chapter, which means there was less fighting, less leveling up, and less hilarious writing. I hope this isn't the trend; hopefully the next chapter (and I do hope you'll make one) will be balanced AND a good length.
I hope you're listening to people playing the game and commenting positively and negatively. When a lot of people have the same issue, that's a good place to start working on the game.
Vladeus
Jun. 17, 2011
Why label some skills as "ineffective against bosses" if....
*SPOILER*
...there are no bosses?
Great game none the less, as usual.