Shootshy:TE
โดย pansapiens
Shootshy:TE
แท็กสำหรับ Shootshy:TE
รายละเอียด
A simple bullet hell shmup that takes about two minutes to win. Made over a few days as my July one-game-a-month ... turns out making a GOOD shmup isn't trivial :P
วิธีเล่น
Arrows or WASD to move, Ctrl or Z to shoot.
ความคิดเห็น
kova10
Aug. 02, 2013
Only left CTRL key works on my keyboard. Quite hard to play with crossed hands. :( Allow to configure the keys and I would gladly play it. It has a nice retro touch.
Whoops, sorry about that. I've made it so both left and right Ctrl should work, and added Z since that seems to be a 'standard' primary fire button for many shmups (I've also made sure enemies won't shoot you when they are outside the edges of the playfield ... that was just a bit too evil).
JackKinsey
Aug. 01, 2013
It's a great start! I know it was for OGAM and for being made in a few days it is great. If you come back to it here are some thoughts (that you can take with a grain of salt, because I'm horrible at finishing games!)
The hitbox on the ship is kind of hard to distinguish. Sometimes I'm sure I'm about to get hit and then I don't, others I think I'm safe and then BOOM...dead.
The movement feels a little too delayed for my taste. Adds challenge I suppose, but it just feels a bit off. IDK maybe it is just me :)
A pause button would be nice as well as a mute button since the music gets a bit repetitive.
The graphics are cool! I love the trippy retro feel they have!
Also MORE LEVELS...obviously :)
Have fun with the rest of your OGAMs!!!!
Thanks - you are spot on about the ship hitbox - I would always make this the same or smaller than the sprite, but I must have tweaked the sprite size slightly and forgotten to change the hitbox ... it should be much tighter now (and a little easier as a result). Pause, music and sfx toggles are certainly something I'll add in a future version, just didn't quite make it in this time.
JackKinsey
Aug. 15, 2013
That hitbox is much nicer! Thank you!