dotHack
ni mrDN
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dotHack
Mga tag para sa dotHack
Deskripsyon
Strategy game about “territory” conquest.
Paano Maglaro
Mouse only. See in-game tutorial for details.
Mga Update mula sa Developer
HINT: Overcharged cells (that have 20+ units of energy) transfer it faster (amount = cell_power / 10).
FAQ
What is DotHack?
DotHack is an idle clicker game developed by mrDN where you play as a virus battling antivirus programs inside computers.
How do you play DotHack?
In DotHack, you click on enemies to deal damage, earn data, and upgrade your virus to become stronger against waves of antivirus defenders.
What progression systems are in DotHack?
DotHack features upgrades you can purchase with data you collect, as well as a prestige system that lets you reset progress for permanent bonuses.
Does DotHack support offline progress?
Yes, DotHack is an idle game that allows your virus to continue earning rewards and data even when you are offline.
What platforms can I play DotHack on?
DotHack is playable in-browser on Kongregate, making it accessible on PC and compatible browsers.
Mga Komento
Elsean
Dec. 15, 2012
If you do make a sequel (which I think you should) maybe consider adding a level creator, or "ghost routes" - in which you can plot routes through the enemy so when you take a cell it will already have been set to output somewhere else. Along with the other idea's specified by others. It would be a great game, like this one!
del3629843
Mar. 05, 2013
Not to be confused with the animation or the console game…
jc66266
Feb. 09, 2012
I love this game, much like Tentacle Wars and Nano Wars, but I found it annoying that when the unit didn't have enough points on it, it would take away where the arrows are going to.
I think that it will be fun, but as I see many gamers don't like this "feature", my bad. -_- Thank for feedback.
Darvious
Apr. 07, 2012
Hate to beat a dead horse, but having to reset the energy flow for each cell when the supply runs out kills the fun and actually makes the game stressful. When I set a direction of flow, that's the direction the flow needs to go, until I change it, or the cell is captured by the enemy.
deleteduser
Feb. 08, 2012
holy f!!! very nice game 8/10. id give 10/10 if it was possible to click n slide over your territories to select the direction of expenditure... sorta like mass, or quick select. but great game great idea
Nice advice, if I will make 2nd part - I try to find good solution for that.