Immersed Hero
yapan LolCpas
Immersed Hero
Immersed Hero için Etiketler
Açıklama
Ne tür bir Kahraman olmak istediğini seç ve bitmek bilmeyen garip yaratık sürülerini yok et. Oyuna kendini kaptır ve gerçek bir kahraman ol!
Nasıl Oynanır
Oklarla kaydır. İpuçları için fareyle simgelerin üzerine gel. Ctrl ile x10 Satın Al. Z ile x25 Satın Al. Shift ile x100 Satın Al. Oynamak istediğin tarafı seç: Işık tarafı = Aktif tıklama ve oynanış (canavara tıkla); Karanlık taraf = Pasif oynanış; veya belki ikisinin dengesi. Oyunda ilerledikçe daha fazla özellik açılır, bazıları oynanışını değiştirir, bu yüzden her şeyi keşfetmeyi unutma! (A) = Toplamalı. (M) = Çarpanlı. (T) = Aç/Kapa. 1e+3 = 10^3 = 1.000. 1e+5 = 10^5 = 100.000
Yorumlar
Specter_Reborn
Aug. 27, 2015
Isn't it okay if we got a few monster variation? Even different effects around the icon for the monsters with different effects (Unstable, reaper, etc.). It felt lacking in content, though it does make up in this with a large scale of progression (I.E starting weak, later able to destroy monsters with 100m HP in a few hits), but still, aesthetics are important for a game after a stable mechanic/stable mechanics exist.
The plan was to have more monster types and different frames but the art I would make would be worse than not having any variation whatsoever :P (especially since I would need to also create the elemental versions of monsters for Light Immersion >.>). If I ever get my hands on some art that would fit the themes I would put it in but it's not easy to find those.
hugpuffs
Oct. 18, 2015
this game would be amazing if i could figure out how many souls i get from creatures. 4/5
OrangeChus
Aug. 05, 2015
I'm at level 34 and i already have NaN souls.
I might have fixed that for you. Unfortunately your souls will go back to 10. Did you open the game in more than 1 window? The problem looks like a save corrupt. Could you let me know how it went?
TheLowerLight
Aug. 05, 2015
what does the (M) and (T) beside the forbidden arts mean? Thanks for answering my questions!
They indicate how the damage or bonuses from these skills/abilities/arts behave. (A) = Additive; (M) = Multiplicative; (T) = Toggleable so you can turn it on and off by clicking on the icon.
Fuskia
Aug. 10, 2015
Oh god the light side immersion skill is annoying. Add a counter or something to show when it changes element or remove the penality for clicking with the wrong element. Maybe let one keep the percentage if not using an element?
Since Light bonus is so high I made it so that you lose the bonus to prevent autoclickers from completely dominating the game. The element has a chance to change every time a monster respawns. Also leveling up Pure Light Absorption from Forbidden Arts will help you out with this a bit. I might add some indicator for when the element changes 1 respawn in advance though.