Knight merchants

Knight merchants

yapan Marcello22
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Knight merchants

Puan:
1.8
Yayınlanma tarihi: August 12, 2019
Son güncelleme: August 23, 2019
Geliştirici: Marcello22

Knight merchants için Etiketler

Açıklama

It's an idle game about building a kingdom, which is constantly attacked by monsters. Build buildings, train units and survive as long as you can.

Nasıl Oynanır

Use your mouse to play.
Build buildings to gain gold.
Train soldiers to get enough strengh to beat the next wave.

Geliştirici Güncellemeleri

Aug 23, 2019 3:40am

2019.08.23. v0.5
Changes:
- I multiplied the base production of everything, except for woodsman
- Added a minigame, every 10 second (when the game saves auto), a “gold bar” spawns. If you click on it, you’ll get a little bit of money. (money gained: 1*working tools lvl*allt the production facility lvls*wava*prestige bonus)

FAQ

Knight Merchants nedir?

Knight Merchants, Marcello22 tarafından geliştirilen, oyuncuların Orta Çağ ekonomisi kurup yönettiği ücretsiz tarayıcı tabanlı bir strateji ve ekonomik simülasyon oyunudur.

Knight Merchants nasıl oynanır?

Knight Merchants'ta kaynak toplar, binalar inşa edip yükseltir ve üretim zincirlerini yöneterek Orta Çağ yerleşiminizi büyütüp kârınızı artırırsınız.

Knight Merchants'ın başlıca özellikleri nelerdir?

Knight Merchants, kaynak yönetimi, bina yükseltmeleri ve oyuncuların ticaret ile üretimi optimize ederek şehirlerini genişletebileceği bir ekonomik sistem sunar.

Knight Merchants'ta ilerleme veya yükseltme sistemleri var mı?

Evet, Knight Merchants'ta oyuncular binaları yükselterek ve ekonomilerini optimize ederek daha iyi verimlilik ve daha yüksek kaynak üretimiyle ilerleyebilir.

Knight Merchants çok oyunculu mu yoksa tek oyunculu bir oyun mu?

Knight Merchants, doğrudan tarayıcınızda oynanan tek oyunculu bir strateji ve simülasyon oyunu olarak tasarlanmıştır.

Yorumlar

0/1000
Harperson avatar

Harperson

Aug. 12, 2019

7
0

This game feels like I'm pulling teeth. Yes I know it's an 'Idle' game, and therefore you can play in the background whilst doing other stuff, but the timings seem all wrong and the costings don't seem to work, especially when they double in cost every 10th purchase.

Marcello22
Marcello22 Geliştirici

I see, if you have good idea for any change, give me a message about it. I'm oppen for changes. Tomorrow I wanted to work on the game anyway. :)

z55z avatar

z55z

Aug. 12, 2019

2
0

I only hired Militia and Warriors, but Warriors only give 1 manpower when they should give 3. Also the price scaling makes it more useful to keep hiring the weakest unit.

omechron avatar

omechron

Aug. 12, 2019

2
0

I find it very frustrating how the more advanced gatherers aren't any more efficient. I find myself just buying whatever is cheap since there's no advantage in the more powerful options, and as a result there's no sense of anticipation. The soldiers are even worse. Why spend 30,000 on a knight for 40 power when I could get 600 militia instead?

Marcello22
Marcello22 Geliştirici

You're right. There'll be a limit to units and multypliers to buildings, also I'll make the prices more balanced. It'll be done on 1-2 days.

Rasenshuriken3 avatar

Rasenshuriken3

Aug. 13, 2019

1
0

Buy only woodsman, cost caps at 4k and it has the best production/second. Also only buy Militia.
Congratz, you've won this game.

Marcello22
Marcello22 Geliştirici

I've fixed the bug and it's different now

OliveD2 avatar

OliveD2

Aug. 12, 2019

1
0

hello and nice try, there is somethink to do.
did is usefull to train another than first unit?
is every building product same amount of gold/tick ?
sry for english man. have fun

Marcello22
Marcello22 Geliştirici

I've added a few things to the game, check it out if you want. Now making stronger units worth it and the buildings have more balance.